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Holy Grail War

Riku

Joined
May 5, 2019
Messages
79


Holy Grail War - is a new daily quest at Monastery of Silence and Pagan's Temple which starts from Episode 4.
You can finish quest and receive reward only once per day.
If you finihsed quest for Solina, you can't finish quest for Triol that day.
  1. Take a daily quest "Holy Grail War" from NPC at the entrance to MoS or Pagan.
  2. Hunt the monsters in MoS or Pagan.
  3. Сollect Solina's Book or Triol's Grimoire quest items.
  4. Give these items to the appropriate NPCs.
  5. Depending on the number of items obtained, you will receive the appropriate reward:
    • 100 items - x1 Giant's Codex Mastery.
    • 250 items - x2 Giant's Codex Mastery.
    • 500 or more items - x3 Giant's Codex Mastery and Mark of Solina/Mark of Triol, depending on location.
  6. Every day 06:30 AM, a count of the items that players brought is carried out (total on server).
  7. The winning side is determined depending on which items players brought more.
  8. You will receive an additional reward x1 Sealed Book when finish the quest if one of the following conditions met:
    • The followers of Solina won previous day and you have Mark of Solina in your quest item inventory.
    • The followers of Triol won previous day and you have Mark of Triol in your quest item inventory.
  9. Sealed Book can be unsealed by double-click into random book with new skills.
  10. Mark of Solina and Mark of Triol disappears every time you finish quest.

Drop changes
Starting from Episode 4 added a chance to drop Sealed Book with new level 79 skills from All monsters at MoS and Pagan.
Raid Boss Anais can drop Monastery Relic. Raid Boss Andreas van Halter can drop Temple Relic. You can exchange Relic for specific skill book.


List of skills obtainable from skillbooks
  • Duelist: Counter Rage - when attacked have a small chance to increase your PvP damage by 15% for 20 seconds.
  • Tyrant: Counter Critical - when attacked have a small chance to increase your Critical Damage by 15% for 20 seconds.
  • Dreadnought: Counter Shock - When attacked, effectiveness of Shock Attacks is increased by 30% for 20 seconds.
  • Titan: Expose Weak Point - When attacked, exposes the enemy's weakness and decreases their P.Def by 20% for 20 seconds.
  • Hell Knight: Corpse Absorption - Using the Life Scavenge will satisfy your pet's hunger, temporarily increasing its combat stats.
  • Phoenix Knight: Challenge for Fate - Provokes enemy to attack and for 10 seconds returns 30% of received standard short-range damage back to the enemy. Range 400. Reuse delay 45s.
  • Eva's Templar/Shillien Templar: Iron Shield - For 20 minutes increases Shield Defense by 20%. With a certain chance increase resistance to melee attacks by 20% for 10 seconds when attacked.
  • Swrod Muse/Spectral Dancer: Protection of Faith - For 15 seconds, protects choosen party member with a shield which increases their P.Def. by 1000, M.Def. by 1000 and transfers 80% of received damage.
  • Adventurer/Wind Rider/Ghost Hunter: Shadow Step - Allows user to stealthily approach the enemy from behind. Target cancel is possible.
  • Sagittarius: Counter Dash - When attacked, increases Speed of all party members by 40 for 20 seconds.
  • Moonlight Sentinel: Counter Rapid Shot - When attacked, increases bow Atk. Spd. of all party members by 15% for 20 seconds.
  • Ghost Sentinel: Counter Might - When attacked, increases bow P.Atk of all party members by 10% for 20 seconds.
  • Archmage: Throne of Fire - Uses the power of Fire to burn the enemy for 10 seconds, causing loss of 180 HP per second for 10 seconds. Has a chance to extend burning when enemy takes damage. Cast range 600. Reuse delay 60s.
  • Mystic Muse: Throne of Water - Summons a blast of icy air that chills the enemy, increasing their skill reuse delay by 30% and causing loss of 180 HP per second for 10 seconds. Cast range 600. Reuse delay 60s.
  • Storm Screamer: Throne of Wind - Uses the power of a storm to weaken the enemy, decreasing Atk.Spd and Casting Spd by 23% and causing loss of 180 HP per second for 10 seconds. Cast range 600. Reuse delay 60s.
  • Soultaker: Seed of Derangement - Uses cursed energy to increase effectiveness of Mental Attacks by 20%.
  • Arcana Lord/Elemental Master/Spectral Master: Servitor Evolution - Causes the summoned creature to evolve and become stronger with time.
  • Cardinal/Hierophant/Eva's Saint/Shilien Saint/Doomcryer/Dominator: Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.
  • Fortune Seeker: Blazing Boost - Quickly approaches the enemy and temporarily increases own Speed by 30. Cannot be used when a bow is equipped.
  • Maestro: Shoulder Charge - Disrupts the enemy with a sudden and powerful shoulder charge with 6420 Power added to P.Atk, stunning them for 9 seconds. Requires a sword/blunt weapon. Over-hit is possible.
 

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