I just want to start by saying that i have never seen a server only populated by mages. It's hard to believe that so far i have not seen a single Titan or Grand Khavatari around...same thing applies to daggers etc. The only daggers i see are THs farming Tateossian recipes in Hot Spring.
I love this server but it would be great if you could make it a bit more balanced.
- BUFF SLOTS
You guys keep comparing this server to the official one without thinking the on the offi you don't have a buff book with which mages can just get overbuffed (they only have one self buff which is the seed) while titans, Gks, daggers, duelist and pretty much all the other fighter classes are completely screwed because of the self buffs! A titan that needs a slot for war cry, battle roar, lion heart, frenzy, zealot..please tell me what buffs am i gonna get rid of?? ONCE AGAIN you can't compare it to the official server because you will rarely have a mage full buffed with dances songs etc!
I Myself play with a wind rider and with Focus death, Mortal strike, Blinding blow (i dont know why it takes a slot), ultimate evasion and dodge dont know what buffs i'm gonna have to get rid of! Let alone if i were to add Resist shock, Queen and Arcane protection (you MUST have it considering that cancel is OP).
I would love to have a decent answer..not the one another guy received in another post. "Learn how to play dagger".
It would be Much much more balanced if we could have 24 +4 slots...who cares if mages get elemental resistances...us fighter dont have elements..so it will be a fight against mages (all of them having elements) and that would be fair.
There is not much you can do when you keep getting 3.8k magic crit with a set tate against mages with B grade weapons.
It's silly to deny that there is something wrong and that classes are really unbalanced.
-SOULTAKER
I have created a sub soultaker..level 78 and tested it against a friend of mine adventurer level 79.
His Bluff didn't work once! My anchor, on the other hand, 5 out of 5 times! all the debuffs seem to have such a high % of success!
Bluff is the only thing that can help a dagger against a necro (apart from a lethal) but it just doesn't seem to work.
Same thing applies to my Blinding Blow....it NEVER makes my enemy turn around.
Please listen to our feedbacks...have a look around. There are no fighters. It's a server populated only by Mages.
It's undeniable!
I appreciate what you guys are doing but a bit more balanced would be much appreciated.
Thanks
I love this server but it would be great if you could make it a bit more balanced.
- BUFF SLOTS
You guys keep comparing this server to the official one without thinking the on the offi you don't have a buff book with which mages can just get overbuffed (they only have one self buff which is the seed) while titans, Gks, daggers, duelist and pretty much all the other fighter classes are completely screwed because of the self buffs! A titan that needs a slot for war cry, battle roar, lion heart, frenzy, zealot..please tell me what buffs am i gonna get rid of?? ONCE AGAIN you can't compare it to the official server because you will rarely have a mage full buffed with dances songs etc!
I Myself play with a wind rider and with Focus death, Mortal strike, Blinding blow (i dont know why it takes a slot), ultimate evasion and dodge dont know what buffs i'm gonna have to get rid of! Let alone if i were to add Resist shock, Queen and Arcane protection (you MUST have it considering that cancel is OP).
I would love to have a decent answer..not the one another guy received in another post. "Learn how to play dagger".
It would be Much much more balanced if we could have 24 +4 slots...who cares if mages get elemental resistances...us fighter dont have elements..so it will be a fight against mages (all of them having elements) and that would be fair.
There is not much you can do when you keep getting 3.8k magic crit with a set tate against mages with B grade weapons.
It's silly to deny that there is something wrong and that classes are really unbalanced.
-SOULTAKER
I have created a sub soultaker..level 78 and tested it against a friend of mine adventurer level 79.
His Bluff didn't work once! My anchor, on the other hand, 5 out of 5 times! all the debuffs seem to have such a high % of success!
Bluff is the only thing that can help a dagger against a necro (apart from a lethal) but it just doesn't seem to work.
Same thing applies to my Blinding Blow....it NEVER makes my enemy turn around.
Please listen to our feedbacks...have a look around. There are no fighters. It's a server populated only by Mages.
It's undeniable!
I appreciate what you guys are doing but a bit more balanced would be much appreciated.
Thanks