So 70% + 70%*30% = 92% enchant chance on fighter weapons. It's a lot higher than most x1000 pvp servers. We will have +16 fighter weapons after 1 month.
I understand, that mage weapons are 40% and fighters are 70%, but you cannot add those enchant boost items. It makes no sense 52% vs 92%.
Lets say we want am and db+10. AM +10 = 52%^7 = 1% chance. DB +10 = 92%^7 = 56%. Meaning you need to burn 100 AMs to make it +10, and you need 2 dbows, to make +10.
I suggest removing enchant % boosters or nerfing fighter weapon enchant rates or server will be over after 1 month.
I understand, that mage weapons are 40% and fighters are 70%, but you cannot add those enchant boost items. It makes no sense 52% vs 92%.
Lets say we want am and db+10. AM +10 = 52%^7 = 1% chance. DB +10 = 92%^7 = 56%. Meaning you need to burn 100 AMs to make it +10, and you need 2 dbows, to make +10.
I suggest removing enchant % boosters or nerfing fighter weapon enchant rates or server will be over after 1 month.