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Servitor Changes

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Riku

Joined
May 5, 2019
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Penalty for damage in pvp for all servitors proportionally decreases when enchanted (+15/30 servitors have 0 penalty).
All servitors of classes Arcana Lord, Elemental Master, Spectral Lord, Soultaker, Hell Knight received new enchant branches.
Different servitors received different branches. But all bonuses from these branches are the same:
  • Might - increases P.Atk by 1-30%
  • Empower - increases M.Atk by 1-30%
  • Shield - increases P.Def by 1-20%
  • Barrier - increases M.Def by 1-20%
  • Life - increases Max HP by 1-35%
  • Leech - increases leech effect by 1-20%
  • Focus - increases critical rate by 5-150
  • Resistance - increases resistance to debuff attacks by 1-30%
  • Renewal - decreases skill reuse delay by 1-50%
New branches keep all bonuses from previous enchant "Power" and adds new ones.
Some servitor skills were changed to be more useful:
  • Panther Fatal Claw changed to self buff Panther Agility
  • Panther Agility - For 30 seconds increases Speed by 25, Evasion by 25, physical attack skill Evasion Rate by 40% and have a chance to blow away the opponent's target when being attacked.
  • Storm Strike (Mew the Cat, Boxer the Unicorn) became non-elemental skill.
  • Feline Shield (Kai the Cat) received additional chance to reflect debuffs.
  • Cure of Queen/Cure of Seraphim - can cleanse more different debuffs.
  • Hydro Screw - increased M.Atk, cast range and area of effect.
  • Toxic Smoke (Soulless) - increased ability power.
  • Parasite Burst (Soulless) - increased ability power.
You can see more details under the following spoilers:
Dark Panther
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Type: Fighter
Skills:
  • Panther Cancel - Cancels 1-2 enemy's buff.
  • Panther Dark Claw - Attacks the enemy and decreases resistance to Dark attacks by 25%.
  • Panther Agility - Increases Speed by 25, Evasion by 25 and skill Evasion Rate by 40%. Also have chance to blow away enemy target when attacked.
Enchant:
  • Shield - P.Def +20%
  • Barrier - M.Def +20%
  • Focus - Crit.Rate +150
  • Leech - 20% of damage dealt is leeched as life.
Properties:
  • single target
  • physical damage dealer
  • auto-attacker
  • strong attack
  • average speed
  • average health
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Kat the Cat
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Type: Fighter
Skills:
  • Master Recharge - restores summoner's MP.
Enchant:
  • Might - P.Atk +30%
  • Focus - Crit.Rate +150
Properties:
  • single target
  • physical damage dealer
  • auto-attacker
  • slow speed
  • good health
  • high crit (from enchant)
  • high P.Atk (from enchant)
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Mew the Cat
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Type: Mystic
Skills:
  • Storm Strike - attacks an enemy with powerful non-elemental range attack.
    • Range: 900
    • Power (+1/+30): 110/140 power added to M.Atk
    • Reuse: 8s
Enchant:
  • Empower - M.Atk +30%
  • Renewal - Reduce skill reuse delay by -50%
Properties:
  • single target
  • magic damage dealer
  • non-elemental nuke
  • average speed
  • good health
  • quick reuse (from enchant)
  • high M.Atk (from enchant)
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Kai the Cat
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Type: Fighter
Skills:
  • Feline Shield (self buff) - reflects 30% damage from attacks back to enemy. Has 30% chance to reflect magic/physical debuff back to enemy.
    • Duration: 5 min
    • Reuse: 8s
  • Can apply bleeding from attacks.
Enchant:
  • Shield - P.Def +20%
  • Life - Max HP +35%
Properties:
  • single target
  • physical damage dealer
  • reflect damage/debuffs
  • high speed
  • average health
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Feline Queen
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Type: Support
Skills:
  • Blessing of Queen - Temporarily increases your party's critical chance and critical damage.
  • Gift of Queen - Temporarily increases your party's P. Atk and accuracy.
  • Cure of Queen - Remove curses for Speed, Atk.Spd., Cast.Spd., P.Atk, M.Atk, P.Def, M.Def, Accuracy and skill reuse delay from party members.
Enchant:
  • Life - Max HP +35%
  • Renewal - Reduce skill reuse delay by -50%
Properties:
  • chance to cleanse debuffs for Speed/Atk.Spd/Casting Spd/P.Atk/M.Atk/Accuracy and skill reuse delay. (+30 has 100% chance)
  • buffer
  • high speed
  • weak health
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Feline King
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Type: Fighter
Skills:
  • Slash - A powerful slashing attack. Overhit is possible.
    • Range: 40
    • Power: 15460 power added to P.Atk
    • Reuse: 12s
  • Spin Slash - Slashes at surrounding enemies while spinning in the air. Over-hit is possible.
    • Range: self
    • AoE range: 200
    • Power: 8600 power added to P.Atk
    • Reuse: 8s
  • Grip of the Cat - Immobilizes all nearby enemies for 30 seconds.
    • Range: self
    • AoE range: 200
    • Reuse: 12s
Enchant:
  • Barrier - M.Def +20%
  • Resistance - Resistance to debuffs +30%
Properties:
  • single target & AoE damage
  • physical damage dealer
  • high speed
  • average health
  • high M.Def (from enchant)
  • resistance to debuffs (from enchant)
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Boxer the Unicorn
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Type: Fighter
Skills:
  • Master Recharge - restores summoner's MP.
Enchant:
  • Might - P.Atk +30%
  • Focus - Crit.Rate +150
Properties:
  • single target
  • physical damage dealer
  • auto-attacker
  • average speed
  • good health
  • high crit (from enchant)
  • high P.Atk (from enchant)
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Mirage the Unicorn
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Type: Mystic
Skills:
  • Storm Strike - attacks an enemy with powerful non-elemental range attack.
    • Range: 900
    • Power (+1/+30): 110/140 power added to M.Atk
    • Reuse: 8s
Enchant:
  • Empower - M.Atk +30%
  • Renewal - Reduce skill reuse delay by -50%
Properties:
  • single target
  • magic damage dealer
  • non-elemental nuke
  • average speed
  • good health
  • quick reuse (from enchant)
  • high M.Atk (from enchant)
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Merrow the Unicorn
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Type: Mystic
Skills:
  • Hydro Screw - Attacks an enemies with a whirling surge of water.
    • Range: 800
    • AoE range: 300
    • Power (+1/+30): 110/140 power added to M.Atk
    • Reuse: 8s
Enchant:
  • Empower - M.Atk. +30%
  • Renewal - Reduce skill reuse delay by -50%
Properties:
  • average AoE damage
  • good AoE range
  • magic damage dealer
  • high speed
  • average health
  • quick reuse (from enchant)
  • high M.Atk (from enchant)
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Seraphim the Unicorn
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Type: Support
Skills:
  • Blessing of Seraphim - Temporarily increases your party's MP regeneration.
  • Gift of Seraphim - Temporarily shortens your party's spell re-use timer.
  • Cure of Seraphim - Has a chance to remove Stun/Root/Sleep/Silence/Paralyze from party members.
Enchant:
  • Life - Max HP +35%
  • Renewal - Reduce skill reuse delay by -50%
Properties:
  • chance to cleanse Stun/Root/Sleep/Silence/Paralyze from party members. (+30 has 100% chance)
  • buffer
  • high speed
  • weak health
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Magnus the Unicorn
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Type: Mystic/Fighter
Skills:
  • Tidal Wave - Pounds multiple enemies with a tremendous onrush of water.
    • Range: 400
    • AoE range: 200
    • Power: 180 power added to M.Atk
    • Reuse: 8s
  • Whiplash - Powerful rear kicks that stun and damage an enemy. Over-hit is possible.
    • Range: 40
    • Power: 4132 power added to P.Atk
    • Reuse: 8s
Enchant:
  • Barrier - M.Def +20%
  • Resistance - Resistance to debuffs +30%
Properties:
  • good AoE damage
  • average AoE range
  • physical/magic damage dealer
  • high speed
  • average health
  • high M.Def (from enchant)
  • resistance to debuffs (from enchant)
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Shadow
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Type: Fighter
Skills:
  • Vampirism (passive) - 15% of damage dealt is leeched as life.
Enchant:
  • Focus - Crit.Rate +150
  • Leech - 20% of damage dealt is leeched as life.
Properties:
  • single target
  • physical damage dealer
  • auto-attacker
  • average speed
  • good health
  • high crit (from enchant)
  • high leech (from enchant)
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Soulless
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Type: Fighter/Mystic
Skills:
  • Toxic Smoke - places a strong poison on the enemy.
    • Range: 750
    • Power (+1/+30): 75/200 HP per second
    • Reuse: 8s
  • Parasite Burst - Exploding corpse with fire.
    • Power (+1/+30): 220/280 power added to M.Atk
    • AoE range: 300
    • Reuse: 8s
  • Can apply poison from attacks.
Enchant:
  • Might - P.Atk +30%
  • Focus - Crit.Rate +150
Properties:
  • mixed damage types
  • strong aoe damage from corpse explosion
  • high speed
  • average health
  • high crit (from enchant)
  • high P.Atk (from enchant)
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Silhouette
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Type: Mystic
Skills:
  • Steal Blood - Damages an enemy with dark attack and leech 50%damage dealt as life.
    • Range: 900
    • Power (+1/+30): 110/140 power added to M.Atk
    • Reuse: 8s
  • Unholy Weakness - Decreases enemy resistance to dark attacks by 25%.
Enchant:
  • Empower - M.Atk. +30%
  • Renewal - Reduce skill reuse delay by -50%
Properties:
  • single target
  • magic damage dealer
  • average speed
  • good health
  • drain health nuke
  • quick reuse (from enchant)
  • high M.Atk (from enchant)
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Nightshade
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Type: Tank
Skills:
  • Curse of Shade - Provokes an opponent to attack and strikes them with a curse that decreases their P. Def and M. Def by 10%.
    • Range: 400
    • Reuse: 8s
  • Mass Curse of Shade - Provokes multiple enemies around the caster to attack and strikes them with a curse that decreases their P. Def and M. Def. by 10%.
    • Range: self
    • AoE range: 200
    • Reuse: 8s
  • Shade Sacrifice - Sacrifice HP in order to regenerate the HP of a selected target.
    • Range: 600
    • Reuse: 3s
Enchant:
  • Shield - P.Def +20%
  • Barrier - M.Def +20%
Properties:
  • can heal
  • high speed
  • huge health
  • huge P.Def/M.Def (from enchant)
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Spectral Lord
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Type: Fighter/Mystic
Skills:
  • Self Burst - Explodes own body, inflicting unholy damage to nearby enemies.
    • Range: self
    • AoE range: 200
    • Power: 240 power added to M.Atk
    • Reuse: 12s
  • Dicing Death - Blades attached to each arm slash out in a devastating attack. Over-hit is possible.
    • Range: 40
    • Power: 15460 power added to P.Atk
    • Reuse: 8s
  • Dark Curse - Curses nearby enemies, poisoning them and reducing their Atk. Spd by 23%.
    • Range: self
    • Poison: 200 HP per second
    • AoE range: 150
    • Reuse: 12s
Enchant:
  • Barrier - M.Def +20%
  • Resistance - Resistance to debuffs +30%
Properties:
  • strong AoE damage
  • strong single target hit
  • physical/magic damage dealer
  • high speed
  • average health
  • high M.Def (from enchant)
  • resistance to debuffs (from enchant)
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Reanimated Man
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Type: Fighter
Enchant:
  • Life - Max HP +35%
  • Resistance - Resistance to debuffs +30%
Properties:
  • single target
  • physical damage dealer
  • auto-attacker
  • average speed
  • good health
  • high P.Def (from enchant)
  • resistance to debuff (from enchant)
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Corrupted Man
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Type: Fighter/Mystic
Skills:
  • Steal Blood - Damages an enemy with dark attack and leech 50% damage dealt as life.
    • Range: 900
    • Power (+1/+30): 110/140 power added to M.Atk
    • Reuse: 8s
  • Unholy Weakness - Decreases enemy resistance to dark attacks by 25%
Enchant:
  • Barrier - M.Def +20%
  • Empower - M.Atk +30%
Properties:
  • single target
  • magic damage dealer
  • average speed
  • good health
  • drain health nuke
  • high M.Def (from enchant)
  • high M.Atk (from enchant)
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Cursed Man
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Type: Fighter
Skills:
  • Cursed Blow - Attempt a powerful, vital point attack on an opponent.
    • Range: 40
    • Power (+1/+30): 8079 / 8265
    • Reuse: 10s
  • Cursed Strike - A stunning blow that inflicts damage and instantly throws an enemy into a state of stun.
    • Range: 40
    • Power: (+1/+30) 2020 / 2112 power added to P.Atk
    • Reuse: 10s
Enchant:
  • Might - P.Atk. +30%
  • Focus - Crit.Rate +150
Properties:
  • single target
  • stun debuff
  • good speed
  • average health
  • high P.Atk (from enchant)
  • high Crit.Rate (from enchant)
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