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Updater

madona

Joined
Jan 19, 2014
Messages
1
just finished downloading and i have problems with the updater... please fix fast....
 

Suky

Joined
Jan 19, 2014
Messages
14
2014.1.19 22:08:01
OS : Windows7(32) 6.1 (Build: 7601)
CPU : AuthenticAMD AMD Phenom(tm) 9500 Quad-Core Processor @ 2210 MHz 4094MB RAM
Video : NVIDIA GeForce GT 430 (3221)
PosCode : LS1(415) 0:0:0 4/0 [524]

The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index 8191/138)

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad 45100648)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- SWBeginLoad <- UGameEngine::LoadLevel <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Pls help:D
 

Suky

Joined
Jan 19, 2014
Messages
14
I managed to log in...but when i want to make 4th class instance a get :


2014.1.19 22:26:09
OS : Windows7(32) 6.1 (Build: 7601)
CPU : AuthenticAMD AMD Phenom(tm) 9500 Quad-Core Processor @ 2212 MHz 4094MB RAM
Video : NVIDIA GeForce GT 430 (3221)
PosCode : LS1(415) -116162:236430:-3089 4/1 [524]

The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index 8191/138)

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad 45100648)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- SWBeginLoad <- UGameEngine::LoadLevel <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 
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