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Chronicle of updates Interlude Final

Kazama

Community Helper
Joined
Oct 26, 2015
Messages
2,939
Interlude Final
Update 1.1



1. Newbie equipment
  • Every new character will receive strarter packages.
2. Luxory Shop changes

Now you will be able to purchase Low B-Grade weapons:
Full list of items:



  • Greater Sword
  • Heavy War Axe
  • Sprite's Staff
  • Keshanberk
  • Sword of Valhalla
  • Kris
  • Hell Knife
  • Arthro Nail
  • Dark Elven Long Bow
  • Great Axe
  • Spell Breaker
  • Ice Storm Hammer
Price for Low B-grade weapon - 1737 Crystals: C-grade + 579 Crystals: B-grade

Now you will be able to purchase Low B-grade armor
Full list of items:




B-Grade:
  • Zubei Set [Heavy / Light / Robe]
  • Avadon Set [Heavy / Light / Robe]
Price for armor:

Soul Crystals


  • 7 level - 500 Crystals: D-grade + 100 Crystals: C-grade
  • 8 level - 567 Crystals: D-grade + 120 Crystals: C-grade
  • 9 level - 135 Crystals: C-grade + 44 Crystals: B-grade
  • 10 level - 150 Crystals: C-grade + 50 Crystals: B-grade
Luxory Shop location





3. Pailaka level 73-77 has been added
  • Such quest abailable only 1 time: on main class or at the sub-class. Also it has level limit: 73 to 77 (if your character is level 78 - you will not be able to enter to Pailaka).
  • Reward:

    45.000.000 EXP and

    8.550.000 SP

4. Skill changes (classes)
Please note! Changes regarding bow.

  • The damage with bow is now depends on the range between you and your target. The closer range is - the lower damage

Hawkey,
Silver Ranger,
Phantom Ranger

  • Your damage is now depend on the range to target.
    • Important info:
      • Changes is related to bow itself, not only to Archer classes.
Warlock,
Elemental Summoner,
Phantom Summoner

  • Added: Now all buffs that was added to summons before but was disabled - are now available. Summons: Feline Queen, Seraphim Unicorn, Nightshade.
  • Changed:


    Betray
    • Now it makes the pet (not summons, like: Wolf, Kookaburra, etc) to attack its owner.
    • Info:
      • It works regular (same as before) on summons.
Blade Dancer,
Sword Singer

  • Added:

    Deadly Strike
    • Attacks the enemy with mighty attack. Over-hit is possible.
    • Detailed description:
      • 15 levels of the skill
      • Can be learned at 40 - 74 level
      • Basic cooldown - 22 sec (not fixed rate)
      • Cannot be used when a bow/fist weapon is equipped
Warcryer

  • Changed:


    Weapon Mastery.
    • Now you have a chance to restore some MP with physical attacks.
    • Detailed description:
      • Has a chance to absorb 10% of the standard short-range physical damage inflicted on the enemy into MP at a certain rate of probability.
  • Added:

    Burning Chop
    • Attacks the enemy with power attack, causes burns for 10 seconds, and makes him consume 43 HP every second. . Over-hit and Critical are possible.
    • Detailed description:
      • 14 levels of the skill
      • Can be learned at 40 - 74 level
      • Basic cooldown - 13 секунд (not fixed rate)
      • Cannot be used when a bow is equipped.
Overlord

  • Changed:


    Weapon Mastery.
    • Now you have a chance to restore some MP with physical attacks.
    • Detailed description:
      • Has a chance to absorb 10% of the standard short-range physical damage inflicted on the enemy into MP at a certain rate of probability.
  • Added:

    Burning Chop
    • Attacks the enemy with power attack, causes burns for 10 seconds, and makes him consume 43 HP every second. . Over-hit and Critical are possible.
    • Detailed description:
      • 14 levels of the skill
      • Can be learned at 40 - 74 level
      • Basic cooldown - 13 sec (not fixed rate)
      • Cannot be used when a bow is equipped.
Bounty Hunter

  • Added:

    Crushing Strike
    • Impacts the enemy with blunt weapon, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Over-hit is possible.
    • Detailed description:
      • 15 levels of the skill
      • Can be learned at 40 - 74 level
      • Basic cooldown - 22 с sec (not fixed rate)
      • Requires a sword or blunt weapon to be equipped.
  • Added:


    Collector's Experience
    • Increases P. Atk when using a sword/blunt weapon. Increases Shield Defense by 10% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike.
    • Detailed description:
      • Passive skill, has a chance to buff trigger skill (Collector's Fortune) with 20% chance when you use Crushing Strike.
      • Collector's Fortune: Increases P. Atk. by 15%, Critical Rate by 10%, Critical Damage by 10%, Atk. Spd. by 3%, and Speed by 5.
  • Added:

    Fatal Strike
    • Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible.
  • Added:

    Crystallize
    • Makes crystallization possible.
Warsmith

  • Added:

    Battle Cry
    • Regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes.
  • Added:

    Fatal Strike
    • Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible.
  • Added:


    Burning Rage (New Skill)
    • Toggle skill
    • Turns your rage into burning flames damaging enemies that surround you.
    • Gives pure damage (non-attribute) to nearby limited amount of enemies.
    • HP will be continuously consumed while in effect.
    • Can be used on Grand Olympiad Games!
    • Detailed description:
      • Can be learned at 62, 68 and 72 levels, requires 250.000, 490.000 and 670.000 SP
      • 1 level deals 60 damage (consume 42 of your HP)
      • 2 level deals 85 урона (consume 75 of your HP)
      • 3 level deals 112 урона (consume 112 of your HP)
      • Deal damage and consume own's HP every 1.2 sec
      • Range - 230
Shillien Knight,
Temple Knight,
Paladin,
Dark Avenger

  • Added:


    Burning Rage (New Skill)
    • Toggle skill
    • Turns your rage into burning flames damaging enemies that surround you.
    • Gives pure damage (non-attribute) to nearby limited amount of enemies.
    • HP will be continuously consumed while in effect.
    • Temple Knight and Paladin - can NOT used this skill on Grand Olympiad Games!
    • Shillien Knight and Dark Avenger - can use this skill on Grand Olympiad Games!
    • Detailed description:
      • Can be learned at 62, 68 and 72 levels, requires 250.000, 490.000 and 670.000 SP
      • 1 level deals 60 damage (consume 42 of your HP)
      • 2 level deals 85 урона (consume 75 of your HP)
      • 3 level deals 112 урона (consume 112 of your HP)
      • Deal damage and consume own's HP every 1.2 sec
      • Range - 230
  • Added:

    Shield Deflect Magic
    • For 8 seconds, transfers magical damage back to the enemy caster. You can't transfer back more than your max HP counter.
Spellsinger,
Spellhowler,
Sorcerer

  • Changed:


    Aura Flash
    • Inflicts non-attribute damage on nearby enemies and cancels their targets.
    • Decreases your own PvP damage of magic skills by 5% for 5 seconds after the use. Power will be increased each times when you use Aura Flash again while under trigger effect.
      • Each level of trigger -5% (on your character)
      • Maximum level of the trigger skill: 10 (-50% PvP Magic damage)
    • Example: regular


      Aura Flare instantly decreases your own PvP Magic Damage for 50% on 3 sec. during PvP.
  • Added:


    Arcane Shield
    • Great concentration allows your to protect yourself with a magic shield to feel less pain.
    • Turns 30% of received damage into MP Consumption for 10 seconds. When MP becomes 0 the skill's effect disappears.
    • Changes regarding High Five chronicles: on HF it consume 70% of incoming damage into MP, instead of 30, as on Interlude Final.
    • Detailed description:
      • Can be learned on 77 level, requires 30.000.000 SP
      • Cooldown: 5 min (fixed)
Necromancer


  • Added:


    Arcane Shield
    • Great concentration allows your to protect yourself with a magic shield to feel less pain.
    • Turns 30% of received damage into MP Consumption for 10 seconds. When MP becomes 0 the skill's effect disappears.
    • Changes regarding High Five chronicles: on HF it consume 70% of incoming damage into MP, instead of 30, as on Interlude Final.
    • Detailed description:
      • Can be learned on 77 level, requires 30.000.000 SP
      • Cooldown: 5 min (fixed)
Adventurer,
Wind Rider,
Ghost Hunter

  • Added:


    Critical Wound
    • Active skill - weakness skill
    • Increases critical damage by 30%. Requires a dagger.
    • Detailed description:
      • Can be learned on 77 level, requires 30.000.000 SP
      • Basic cooldown - 22 sec (not fixed rate)
Cardinal,
Eva's Saint,
Shillien Saint

  • Added:


    Turn to Stone
    • Active Self-debuff skill (can be cleansed and purified)
    • Can not be removed with Alt+Click
    • For 8 seconds, causes flint on oneself to avoid incurring damage.
    • Detailed description:
      • Can be learned on 76 level, requires 20.000.000 SP
      • Cooldown: 5 min (fixed)
  • Changed:


    Erase
    • Now if you successfully use on pets (not summons, like: Wolf, Kookaburra, etc) - it will remove buffs from pet and disable Beast Soulshots/Beast Spiritshots/Blessed Beast Spiritshos.
    • Info:
      • It works regular (same as before) on summons.
Prophet
  • Changed:


    Erase
    • Now if you successfully use on pets (not summons, like: Wolf, Kookaburra, etc) - it will remove buffs from pet and disable Beast Soulshots/Beast Spiritshots/Blessed Beast Spiritshos.
    • Info:
      • It works regular (same as before) on summons.
Warlord

  • Added:


    Burning Rage (New Skill)
    • Toggle skill
    • Turns your rage into burning flames damaging enemies that surround you.
    • Gives pure damage (non-attribute) to nearby limited amount of enemies.
    • HP will be continuously consumed while in effect.
    • Can be used on Grand Olympiad Games!
    • Detailed description:
      • Can be learned at 62, 68 and 72 levels, requires 250.000, 490.000 and 670.000 SP
      • 1 level deals 60 damage (consume 42 of your HP)
      • 2 level deals 85 урона (consume 75 of your HP)
      • 3 level deals 112 урона (consume 112 of your HP)
      • Deal damage and consume own's HP every 1.2 sec
      • Range - 230
  • Added:


    Thunder Move
    • Active Skill
    • Uses the power of mighty thunder to increase the movement speed in exchange for your defending abilities.
    • Uses thunder energy to increase your Speed and Decreases your P.Def and M.Def
    • Can not be removed with Alt+Click
    • Detailed description:
      • Can be learned at 62 - 68, requires 250.000-490.000 SP
      • Duration: 15 seconds (for both levels).
      • On level 1 - increase speed by 40 and decreases your P.Def by 7% and M.Def by 3%
      • On level 2 - increase speed by 40 and decreases your P.Def by 10% and M.Def by 5%
      • Cooldown: 2 min (fixed)
5. Ingame Shop Changes

Runes.
Now you can find special Runes that will increase incoming EXP and SP while your farming. You can find them at NPC Butler.

Level-unlimited Runes:

  • +50% EXP & SP for 1-80 level

  • +30% EXP & SP for 1-80 level
Level-limited Runes:

  • +50% EXP & SP for 1-39 level

  • +50% EXP & SP for 1-51 level

  • +50% EXP & SP for 1-60 level

  • +50% EXP & SP for 1-75 level
Additional info regarding Runes:
  • Runes can stack with Premium Account and Clan Unity bonuses.
  • Runes can not stack with each other.
  • If you have both 30% and 50% Runes - you will enjoy the bonus of 50% Rune.
  • If you have Runes of different levels - the highest Rune will work.
Other changes:

  • Now you can purchase Family B-grade equipment without package

  • Now you can purchase Riding-Mount

  • Now you can purchase Family Summon Bracelet

  • Now you can purchase items to visit Epic Bosses

  • Some items and prices has been also changed
Accessories
  • Some new accessories going to be added in nearest future.
6. Changes in Starter Packages for Family Coin

Family's Ancentral Treasure
Rare Family’s Ancestral Treasure

Unique Family’s Ancestral Treasure
7. Changes in skill enchantment system

General info
  • Now enchantment sucsessful rate at level 79 and 80 is higher.
Now you can also enchant:

Active skills:

  • Magnus the Unicorn - Power

  • Feline King - Power

  • Spectral Lord - Power

  • Song of Renewal - Cost

  • Song of Meditation - Cost

  • Song of Champion - Cost

  • Dance of Siren - Cost
Passive skills:

  • Inner Rhythm - Power

  • Divine Lore - Power
Table of changeses for 2nd and 3rd class skills enchantment:

 
Last edited:

Kazama

Community Helper
Joined
Oct 26, 2015
Messages
2,939
Interlude Final
Update 1.2



Changes in skills

Shilien Saint
New skill:

Lord of Vampire
  • For 30 seconds, 80% of the standard melee damage inflicted on the enemy is recovered as HP with a certain probability.
  • More details:
    • Can be learned at level 79, for 12.000.000 SP, no book is needed;
    • Cooldown 120 sec.




New skill:

Improved Magic
  • Combines magic power increase and magic resistance increase to have more advanced magic ability increase effect. For 40 minutes, increases M. Atk. by 75% and M. Def. by 30%.
  • More details:
    • Combined

      +




New skill:

Improved Critical Attack
  • Combines critical rate increase and critical power increase to have more advanced critical increase effect. For 40 minutes, increases critical rate by 30% and critical power by 35%.
  • More details:
    • Combined

      +

Eva's Saint
New skill:

Improved Movement
  • Combines Spd. increase and Evasion increase to have more advanced movement increase effect. For 40 minutes, increases moving speed by 33% and evasion by 4.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP




New skill:

Improved Shield Defense
  • Combines shield Def. rate increase and shield P. Def. increase to have more advanced shield ability increase effect. For 40 minutes, increases shield defense rate by 30% and shield P. Def. by 50%.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP
Hierophant
New skill:

Improved Combat
  • Combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP
New skill:

Improved Condition
  • Combines maximum HP increase and maximum MP increase to have more advanced mental and physical power. For 40 minutes, increases Max HP by 35% and Max MP by 35%.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP

Arcana Lord,
Elemental Master,
Spectral Master
New skill:

Servitor Barrier
  • Temporarily makes the servitor invincible. Consumes 5 Spirit Ore.
  • More details:
    • Effect will be removed once summon will make a hit (mage cast or melee attack);
    • Can be learned at level 78, for 16.000.000 SP

Sagittarius
New skill:

Flame Hawk
  • Active skill. Skill has cone-shaped hit area. Shoting arrow with energy of Phoenix, damaging everyone with 8049 Power in this area. Additionaly damaging targets during 10 sec. Critical hit is possible. Bow is requaired. Overhit is possible.
  • More details:
    • Distance - 900
    • Can be learned at level 78 for 24.000.000 SP.

Moonlight Sentinel
New skill:

Arrow Rain
  • Active skill. Skill has radius hit area near the target. Shoting the rain of arrows, damaging everyone with 7043 Power in this area. Additionaly damaging targets during 10 sec. Critical hit is possible. Bow is requaired. Overhit is possible.
  • More details:
    • Distance - 900
    • Can be learned at level 78 уровне за 24.000.000 SP.

Ghost Sentinel (Phantom Ranger)
New skill:

Ghost Piercing
  • Active skill. Skill has radius hit area near the target. Shoting with the ghost arrows, damaging everyone with 8452 Power in this area. Additionaly damaging targets during 10 sec. Critical hit is possible. Bow is requaired. Overhit is possible
  • More details:
    • Distance - 900
    • Can be learned at level 78, for 24.000.000 SP.



Skill Changes

Poison
  • Instantly poisons enemy and decrease resistance to physical debuffs (success of such skills depends on COD parameter) by 15%.
Mystic Muse,
Archmage,
Storm Screamer
  • TEMPORARILY NOT REALIZED: Mages "Bubbles" now has 3 sec cast time (instead of 10 sec). More details:
    • Duration of damaging part of the skill will remain the same.
Changes is logic of Surrender skills:

  • Surrender to Fire - if succeed - will remove


    Resist Fire

  • Surrender to Water - if succeed - will remove

    Resist Aqua

  • Surrender to Wind - if succeed - will remove


    Resist Wind
  • Skill that available at Bishop, Shilien Elder, Elven Elder

    Surrender to Divine - if succeed - will remove


    Resist Holly
Dominator
New skill:

Critical of Pa'agrio
  • Combines a clan member's critical rate increase and critical power increase effects for a more advanced critical increase effect. For 40 minutes, increases critical rate by 30% and critical power by 35%.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP




Skill Changes

Soul of Pa'agrio
  • Combines the increased M. Atk. effect and M. Def. effect for a more advanced effect. For 20 minutes, increases nearby clan members' M. Atk. by 75% and M. Def. by 30%.
  • More details:
    • Combined

      +
    • Can be learned at level 77, same as before
Skill Changes:

Heart of Pa'agrio
  • Now will not occupy any buff slot.
Doom Cryer
New skill:

Chant of Protection
  • For 20 minutes, decreases the critical damage received by a party member by 10%.
  • More details:
    • Can be learned at level 76, for 8.000.000 SP.
New skill:

Great Fury
  • Passive skill. When using Burning Chop your party members may be affected of battle madness.
  • More details:
    • When using Burning Chop - Great Fury may activate on a party members with 15% chance;
    • Buff Greater Fury not occupy any buff slot and last for 8 sec.
New skill:

Chant of Blood Awakening
  • Combines party members' general attack damage absorption and attack speed increase to have a more advanced blood awakening effect. For 40 minutes, increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard short-range physical damage inflicted on the enemy.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP
New skill:

Chant of Combat
  • Combines party members' P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP
New skill:

Chant of Critical Attack
  • Combines party members' critical rate increase and critical power increase to have more advanced critical increase effect. Increases critical rate by 30% and critical impact by 35%.
  • More details:
    • Combined

      +
    • Can be learned at level 74, for 10.000.000 Adena and 3.000.000 SP
Skill Changes:

Chant of Life
  • Now will not occupy any buff slot.
Adventurer (Treause Hunter),
Wind Rider (Plains Walker)
Skill Changes (fixed to normal)

  • Backstab

  • Lethal Blow
New skill:

Sixth Sense

  • When stamina is at its limit, sensation reaches its peak to increase evasion by 15 and chance to receive crit. damage when HP is below 30%.
  • More details:
    • Can be learned at level 56, for 90.000 SP.
New skill:

Throwing Dagger
  • Attacks the enemy by throwing a dagger with 3488 Power and decreases Speed by 50% for 10 seconds. Requires a dagger to be equipped.
  • More details:
    • Can be learned at level 72, for 1.200.000 SP.
    • Success of the skill depends on MEN parameter of the target.




Skill Changes


Bleed
  • Now will additionaly slow target for 20% if success.
  • Additional effect:
    • In update 1.3 will have additional effect.
Ghost Hunter (Assasin > Abyss Walker)
Skill Changes (fixed to normal)

  • Backstab

  • Lethal Blow
New skill:

Sixth Sense
  • When stamina is at its limit, sensation reaches its peak to increase evasion by 15 and chance to receive crit. damage when HP is below 30%.
  • More details:
    • Can be learned at level 56, for 90.000 SP.
New skill:

Throwing Dagger
  • Attacks the enemy by throwing a dagger with 3488 Power and decreases Speed by 50% for 10 seconds. Requires a dagger to be equipped.
  • More details:
    • Can be learned at level 72, for 1.200.000 SP.
    • Success of the skill depends on MEN parameter of the target.




Skill Changes

Sting
  • Now will additionaly slow target for 10% if success.
  • Additional effect:
    • In update 1.3 will have additional effect.
Skill Changes

Poison
  • Instantly poisons enemy and decrease resistance to physical debuffs (success of such skills depends on COD parameter) by 15%.
Shilien Knight (Palus Knight)
Skill Changes

Sting
  • Now will additionaly slow target for 10% if success.
  • Additional effect:
    • In update 1.3 will have additional effect.
Skill Changes

Poison
  • Instantly poisons enemy and decrease resistance to physical debuffs by 15%.
Skill Changes


Burning Rage
  • Temporarily unavailable. The changes will be implemented later, you can find new skill description below:
    • Now will add a debuff targets that is under skill effect. Debuff will slow target for 10%, duration - 2 sec. Chance - 100%.
Blade Dancer
Skill Changes

Poison Blade Dance и

Poison
  • Instantly poisons enemy and decrease resistance to physical debuffs (success of such skills depends on COD parameter) by 15%.
Skill Changes

Sting
  • Now will additionaly slow target for 10% if success.
  • Additional effect:
    • In update 1.3 will have additional effect.
Tyrant
New skill:

Force Mastery
  • Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped.
  • More details:
    • When hitting physical attack chance of getting +1 charge - 15%;
    • When making a critical hit chance of getting +1 charge - 30%.
New skill:


Charge
  • Charges into the enemy which causes of loosing your own HP. Can be used while dagger, ancient sword, short sword is equipped.
  • More details:
    • Consume HP;
    • Cooldown - 3 min (fixed);
    • Can be learned at level 40 (skill level: 1) for33.000 SP.
    • 5 level of skill:
      • 1 Level - at 40 level / Range of charge - 300 / cost HP - 50
      • 2 Level - at 52 level / Range of charge - 380 / cost HP - 100
      • 3 Level - at 61 level / Range of charge - 460 / cost HP - 150
      • 4 Level - at 68 level / Range of charge - 540 / cost HP - 200
      • 5 Level - at 74 level / Range of charge - 620 / cost HP - 250
Duelist
New skill:

Sonic Mastery
  • Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped.
  • More details:
    • When hitting physical attack chance of getting +1 charge - 15%;
    • When making a critical hit chance of getting +1 charge - 30%.
Warlord,
Warsmith,
Temple Knight,
Paladin,
Dark Avenger

Skill Changes

Burning Rage
  • Temporarily unavailable. The changes will be implemented later, you can find new skill description below:
    • Now will add a debuff targets that is under skill effect. Debuff will slow target for 10%, duration - 2 sec. Chance - 100%.
Changes in skill enchantment system

Now you can enchant:
  • Chant of Protection - additional physical crit. resistance.
  • +1 - +11% Critical DMG resist
  • +2 - +12%
  • +3 - +13%
...
  • +15 - +25%
  • Burning Rage - additional slow.
  • +1 - 11% Slow Debuff
  • +2 - 12%
  • +3 - 13%
...
  • +15 - 25%
...
  • +30 - 40%
  • Robe Mastery (only for Elven Elder, Shilien Elder, Bishop) - additional magic defence
  • +1 - +1% M. def.
  • +2 - +2%
  • +3 - +3%
...
  • +15 - +15%
...
  • +30 - +30%
  • Ultimate Defense (Lvl: 2) - Decrease penalty
  • +1 - Allow you to move when under effect, penalty: 80%
  • +2 - 79%
  • +3 - 78%
...
  • +15 - 66%
...
  • +30 - 51%
  • Vengeance - Decrease penalty
  • +1 - Allow you to move when under effect, penalty: 80%
  • +2 - 88%
  • +3 - 87%
  • +4 - 85%
  • +5 - 84%
...
  • +15 - 70%
  • Snipe - Decrease penalty
  • +1 - Allow you to move when under effect, penalty: 80%
  • +2 - 79%
  • +3 - 78%
...
  • +15 - 66%
...
  • +30 - 51%
  • Dead Eye - Decrease penalty of attack speed
  • +1 - 19%
  • +2 - 19%
  • +3 - 18%
  • +4 - 18%
  • +5 - 17%
  • +6 - 17%
...
  • +15 - 12%
...
  • +30 - 5%
  • Rapid Fire - Decrease penalty of attack range
  • +1 - 288
  • +2 - 276
  • +3 - 264
  • +4 - 252
  • +5 - 240
...
  • +15 - 120
...
  • +25-30 - 0
  • Hex - Attack enchantment
  • +1 - 191 Power
  • +2 - 196 Power
  • +3 - 201 Power
...
  • +10 - 237 Power
...
  • +15 - 263 Power
...
  • +30 - 340 Power
Changes in drops of Life Stone

  • Life Stone 1-76 level
    - drop rate has been increased;

  • Mid Life Stone 1-76 level
    - drop rate has been increased;

  • High Life Stone 1-76 level
    - some changes in drop, rate has been increased;
11. Other changes

We are glad that you've read the full list of changes and you worth to receive some reward!
  • Buff

    Blessing of Revelations now can be Alt+click.
  • More details:
    • Buffs can be received when certain period of Seven Signs.
 
Last edited:

Kazama

Community Helper
Joined
Oct 26, 2015
Messages
2,939
Interlude Final
Update 1.3


Skills




Titan
Skill changed:


Rage
  • Skill will no longer provide +20% damage bonus when Bow is equipped.
Skill changed:


Bandage
  • Cooldown has been increased.
Changes that related to the Grand Olympiad Games:
  • If character will be under


    Frenzy or


    Gutz skill effect during the preperation part of the Olympiad games (before the fight) - he will not receive HP restoration from the Olympiad Manager.
Warlock
Skill changed:

Blaze
  • Now you can keep learning this skill after 2nd class transfer.
  • On level 40 - Skill level: 9 | Power: 47 | Cost: 33 MP | 14 000 SP
  • On level 44 - Skill level: 10 | Power: 50 | Cost: 36 MP | 18 000 SP
  • On level 48 - Skill level: 11 | Power: 53 | Cost: 39 MP | 29 000 SP
  • On level 52 - Skill level: 12 | Power: 56 | Cost: 42 MP | 41 000 SP
  • On level 56 - Skill level: 13 | Power: 59 | Cost: 45 MP | 45 000 SP
  • On level 58 - Skill level: 14 | Power: 62 | Cost: 48 MP | 52 000 SP
  • On level 60 - Skill level: 15 | Power: 65 | Cost: 51 MP | 75 000 SP
  • On level 62 - Skill level: 16 | Power: 68 | Cost: 54 MP | 100 000 SP
  • On level 64 - Skill level: 17 | Power: 71 | Cost: 57 MP | 120 000 SP
  • On level 66 - Skill level: 18 | Power: 74 | Cost: 60 MP | 160 000 SP
  • On level 68 - Skill level: 19 | Power: 77 | Cost: 63 MP | 180 000 SP
  • On level 70 - Skill level: 20 | Power: 80 | Cost: 66 MP | 200 000 SP
  • On level 72 - Skill level: 21 | Power: 83 | Cost: 69 MP | 240 000 SP
  • On level 74 - Skill level: 22 | Power: 86 | Cost: 72 MP | 360 000 SP
  • On level 76 - Skill level: 76 | Pawer: 90 | Cost: 75 MP | 500 000 SP
Elemental Summoner
Skill changed:

Aqua Swirl
  • Now you can keep learning this skill after 2nd class transfer.
  • On level 40 - Skill level: 9 | Power: 47 | Cost: 33 MP | 14 000 SP
  • On level 44 - Skill level: 10 | Power: 50 | Cost: 36 MP | 18 000 SP
  • On level 48 - Skill level: 11 | Power: 53 | Cost: 39 MP | 29 000 SP
  • On level 52 - Skill level: 12 | Power: 56 | Cost: 42 MP | 41 000 SP
  • On level 56 - Skill level: 13 | Power: 59 | Cost: 45 MP | 45 000 SP
  • On level 58 - Skill level: 14 | Power: 62 | Cost: 48 MP | 52 000 SP
  • On level 60 - Skill level: 15 | Power: 65 | Cost: 51 MP | 75 000 SP
  • On level 62 - Skill level: 16 | Power: 68 | Cost: 54 MP | 100 000 SP
  • On level 64 - Skill level: 17 | Power: 71 | Cost: 57 MP | 120 000 SP
  • On level 66 - Skill level: 18 | Power: 74 | Cost: 60 MP | 160 000 SP
  • On level 68 - Skill level: 19 | Power: 77 | Cost: 63 MP | 180 000 SP
  • On level 70 - Skill level: 20 | Power: 80 | Cost: 66 MP | 200 000 SP
  • On level 72 - Skill level: 21 | Power: 83 | Cost: 69 MP | 240 000 SP
  • On level 74 - Skill level: 22 | Power: 86 | Cost: 72 MP | 360 000 SP
  • On level 76 - Skill level: 76 | Pawer: 90 | Cost: 75 MP | 500 000 SP
Phantom Summoner
Skill changed:

Twister
  • Now you can keep learning this skill after 2nd class transfer.
  • On level 40 - Skill level: 9 | Power: 47 | Cost: 33 MP | 14 000 SP
  • On level 44 - Skill level: 10 | Power: 50 | Cost: 36 MP | 18 000 SP
  • On level 48 - Skill level: 11 | Power: 53 | Cost: 39 MP | 29 000 SP
  • On level 52 - Skill level: 12 | Power: 56 | Cost: 42 MP | 41 000 SP
  • On level 56 - Skill level: 13 | Power: 59 | Cost: 45 MP | 45 000 SP
  • On level 58 - Skill level: 14 | Power: 62 | Cost: 48 MP | 52 000 SP
  • On level 60 - Skill level: 15 | Power: 65 | Cost: 51 MP | 75 000 SP
  • On level 62 - Skill level: 16 | Power: 68 | Cost: 54 MP | 100 000 SP
  • On level 64 - Skill level: 17 | Power: 71 | Cost: 57 MP | 120 000 SP
  • On level 66 - Skill level: 18 | Power: 74 | Cost: 60 MP | 160 000 SP
  • On level 68 - Skill level: 19 | Power: 77 | Cost: 63 MP | 180 000 SP
  • On level 70 - Skill level: 20 | Power: 80 | Cost: 66 MP | 200 000 SP
  • On level 72 - Skill level: 21 | Power: 83 | Cost: 69 MP | 240 000 SP
  • On level 74 - Skill level: 22 | Power: 86 | Cost: 72 MP | 360 000 SP
  • On level 76 - Skill level: 76 | Pawer: 90 | Cost: 75 MP | 500 000 SP
Shillien Knight
New Skill:


Shield Strike
  • Attacks the enemy using a shield and provokes the enemy. Requires a shield.
  • Info:
    • Maximum skill level - 15.
    • Last level when skill can be learned - 74.
Dark Avenger
New Skill:


Shield Strike
  • Attacks the enemy using a shield and provokes the enemy. Requires a shield.
  • Info:
    • Maximum skill level - 15.
    • Last level when skill can be learned - 74.
Skill changed:


Summon Dark Panther
  • Now Dark Panther has a new skills
  • New skills:


    • Panther Cancel - Cancels few enemy's buffs.


    • Panther Dark Claw - Attacks the enemy and decreases tolerance for darkness attacks by 25 for 30 seconds.


    • Panther Fatal Claw - Attempts a powerful deadly attack. Attacks the target with 3408 Power.
Spectral Dancer
New Skill:

Dance of Blade Storm
  • Increases party members resistance to arrows for 50% and additionally decreases 50% receiving crit damage, however dance will decrease party members own PvP damage for 90%. Additionally increases MP Consumption when singing while song/dance is in effect. Requires a dualsword. Duration: 15 sec.
  • Info:
    • Can be learned at level 6.000.000 SP
    • Cooldown - 150 sec (fixed)
New Skill:

Defence Motion
  • Self Dance. For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts.
  • Info:
    • Can be learned at level 60
Sword Muse
New Skill:

Song of Purification
  • Removes a party member's harmful abnormal status with 80% chance. For 2 minutes, increases resistance to de-buff attacks by 30% and the power of received HP recovery magic by 30%.
  • Info:
    • Can be learned at level 79 for 20.000.000 SP
    • Cooldown - 600 sec (fixed)
New Skill:

Battle Whisper
  • For 2 minutes, increases the user's P. Atk. by 15%, critical power by 10%, and Atk. Spd. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts.
  • Info:
    • Can be learned at levels 46, 52, 60
Archmage
New Skill:

Fire Vortex Buster
  • Detonates a Fire Vortex to inflict fire damage on the enemy.
  • Info:
    • Can be used on target that is under effect of Fire Vortex. Vortex effect will be removed after detonation.
Mystic Muse
New Skill:

Ice Vortex Crusher
  • Detonates a Ice Vortex to inflict water damage on the enemy.
  • Info:
    • Can be used on target that is under effect of Fire Vortex. Vortex effect will be removed after detonation.
Storm Screamer
New Skill:

Wind Vortex Slug
  • Detonates a Wind Vortex to inflict wind damage on the enemy.
  • Info:
    • Can be used on target that is under effect of Fire Vortex. Vortex effect will be removed after detonation.
Changes in Epic jewelry stats




From now on Epic jewelry will not only provide the resist to the negative effects, but also will boost the chance of its successful.

New stats of Epic jewelry:

Ring of Core
  • Poison Resistance +30%
  • Chance of Poison +15%
  • Accuracy +1


Earring of Orfen
  • Bleed Resistance +30%
  • Chance of Bleed +15%
  • HP Gain +6%


Ring of Queen Ant
  • Poison Resistance +40%
  • Chance of Poison +20%
  • Root Resistance +30%
  • Chance of Root+10%
  • Accuracy +2
  • Multiplies Crit. Atk +15%


Earring of Zaken
  • Bleed Resistance +40%
  • Chance of Bleed +20%
  • Stun Resistance +30%
  • Chance of Stun +10%
  • Silence Resistance +30%
  • Chance of Resistance +10%
  • Mental Resistance +30%
  • Chance of Mental +10%
  • HP Gain +10%
  • Vampiric +4%


Necklace of Frintezza
  • Increase Dark Resistance
  • Poison Resistance +30%
  • Chance of Poison +20%
  • Bleed Resistance +30%
  • Chance of Bleed +20%
  • Paralyze Resistance +20%
  • Chance of Paralyze +10%
  • Stun Resistance +20%
  • Chance of Stun +10%
  • Sleep Resistance +30%
  • Chance of Sleep +10%
  • Reuse of All Skills -5%
  • Reflect Damage +4%


Ring of Baium
  • Poison Resistance +60%
  • Chance of Poison +25%
  • Root Resistance +50%
  • Chance of Root +15%
  • Accuracy +2
  • Multiplies Crit. Atk +15%
  • Multiplies P.Atk Speed +4%
  • Multiplies M.Atk Spd +4%


Earring of Antharas
  • Increase Earth Resistance
  • Bleed Resistance +50%
  • Chance of Bleed +30%
  • Stun Resistance +50%
  • Chance of Stun +15%
  • Silence Resistance +50%
  • Chance of Resistance +15%
  • Mental Resistance +50%
  • Chance of Mental +15%
  • HP Gain +10%
  • MP Consume Rate -5%
  • Vampiric +4%


Necklace of Valakas
  • Increase Fire Resistance
  • Sleep Resistance +60%
  • Chance of Sleep +20%
  • Max HP +445
  • P.Atk +4%
  • M.Atk +8%
  • M.Crit Rate +100%
  • Skill's Reuse Time -10%
  • Reflect Damage +5%
[New items] Olympiad jewelry

Now you can purchase special Olympiad Jewelry for Noblesse Gate Pass at NPC Grand Olympiad:

  • Olympiad Warrior's Earring
    • Olympiad Warrior's earring. Limited-time item available for 7 days. It Has effects of MP + 31, Stun/mental attack resistance + 15%, Stun/Mental Atk. Rate + 5% and Vampiric Rage. Cannot be exchanged or dropped. When equipped with two identical earrings, the effect of only one earring will be applied.

  • Olympiad Warrior's Necklace
    • Olympiad Warrior's necklace. Limited time item available for 7 days. MP+ 42, Sleep/Paralysis/Stun Resistance Increases by 10%. Sleep/Paralysis/Stun Atk. Rate Increases by 5%. Decreased skill cooldown and damage shield effects. Cannot be exchanged or dropped.
Info:
  • Olympiad jewelry has a limited time of use. It will disappear in 7 days after purchasing.
3 new Forgotten Scrolls with skills

Now every class can learn Forgotten skills, such as:

  • Magician's Will - Increases M. Atk. by 5%, Casting Spd. by 5% and decreases MP Consumption by 5%.

  • Fighter's Will - When using a short-range weapon, increases P. Atk. by 5% and Atk. Spd. by 5%, Physical skills and Dance/Songs MP consumption rate is decreased by 5%.

  • Archer's Will - When a bow/crossbow is used, Accuracy increases by 8, range increases by 50 and speed by 5.
Info:
  • Can be learned on level 78
  • You will need Forgotten Scroll to learn this skill
  • Archer Will can not be learned by Phoenix Knight, Eva's Templar, Titan classes
How to receive Forgotten Scrolls:
  • Core - 100% 1 q-ty. (randomly 1 from 3 types)
  • Orfen - 100% 1 q-ty. (randomly 1 from 3 types)
  • Queen Ant - 100% 1 q-ty. (randomly 1 from 3 types)
  • Zaken - 100% 1 q-ty. (randomly 1 from 3 types)
  • Frintezza - 100% 1 q-ty. (1 of each type)
  • Baium - 100% 2 q-ty. (2 of each type)
  • Antharas - 100% 2 q-ty. (2 of each type)
  • Valakas - 100% 2 q-ty. (2 of each type)
Skills enchantment

Changes and new options of skills enchantment:

  • Wisdom - Hold, Sleep, Mental resistance [new option]

  • Health - Bleed and Poison resistance [new option]

  • Clarity - extra decreasing of Physical and Magical skills MP consumption rate [new option]

  • Resist Shock - extra Shock resistence [new option]

  • Arcane Wisdom - additional Power [new option]

  • Arcane Power - additional Power [new option]

  • Arcane Agility - additional Power [new option]

  • Mass Block Wind Walk - Chance [new option]

  • Mass Block Shield - Chance [new option]

  • Block Wind Walk - Chance [new option]

  • Block Shield - Chance [new option]
Other changes

  • Vortex skills are no longer replace each other in debuffs
  • Now Olympiad Manager will inform everybody in the city, that on the battle has been started on specific arena (in !shout chat)
  • Now every player that has done minimum requaried numbers of Olympiad battles and has more then 5 Olympiad Points can exchange them on Noblesse Gate Pass (instead of minimum 50 Olympiad Points, as it was before)
  • Life Stones drop rate has been fixed
  • Fritezza "random spawn window" has been increased to +-60 min
 
Last edited:

Kazama

Community Helper
Joined
Oct 26, 2015
Messages
2,939


Soul Crystals Enchantment
  • Common rules for all following points:
Chance is personal for every member of a group
All you need is to have a quest "Enchange Your Weapon" and Soul Crystal of certain level in your inventory
  • Folloing Bosses will now have 15% chance to enchant SA from 10 to 12:
    • Tanatos (72)
    • Kandra (72)
  • Chance of enchantment will be increased for following RB (SA10 => 12, from 5 to 15%):
    • Roaring Skylancer
    • Beast Lord Behemoth
    • Meanas Anor
    • Antharas Priest Cloe
    • Eilhalder von Hellmann
  • Following Raid Bosses are now will enchant SA on 12 and 13 level (10% rate):
    • Gordon (85)
    • Varka's Chief Horus (87)
    • Ketra's Chief Brakki (87)
    • Queen Shyeed (80)
    • Death Lord Ipos (75)
    • Death Lord Shax (75)
    • Storm Winged Naga (75)
    • Ocean Flame Ashakiel (76)
    • Hestia, Guardian Deity of the Hot Springs (78)
    • Cherub Galaxia (79)
  • Chance of enchantment Soul Crystals from 12 to 13 on Anakazel at Hero Rift has been increased from 15% to 20%
  • Chance of enchantment Soul Crystals from 12 to 13 on Ember at Forge of Gods has been increased from 5% to 10%
So, now you can enchant SA on regular Raid Boss (except Epic Bosses and Tyrannosaurus), such as:
  • From 10 to 12, wich 15% chance rate for each member of a group:
    • Tanatos
    • Kandra
    • Roaring Skylancer
    • Beast Lord Behemoth
    • Meanas Anor
    • Antharas Priest Cloe
    • Eilhalder von Hellmann
  • From 12 to 13, wich 10% chance rate for each member of a group:
    • Gordon
    • Varka's Chief Horus
    • Ketra's Chief Brakki
    • Queen Shyeed
    • Death Lord Ipos
    • Death Lord Shax
    • Storm Winged Naga
    • Ocean Flame Ashakiel
    • Hestia, Guardian Deity of the Hot Springs
    • Cherub Galaxia
  • From 12 to 13 уровень, wich 20% chance rate for each member of a group:
    • Anakazel (Hero Rift)
Magic Damage Dispersion
We've add the magic damage dispersion, whcih depends on type of weapon:
  • Blunt - 20%
  • Sword - 10%
  • Bow - 5%
  • Dagger - 5%
  • Dual Fist - 5%
  • Polearm - 10%
  • Etc (spellbook) - 10%
  • Weaponless - 10%
Exsample:
Using Sword of Miracle (Sword)
  • Before: fixed 1000 dmg
  • Now: from 900 to 1100 dmg
Using Arcana Mace (Blunt)
  • Before: fixed 1000 dmg
  • Now: from 800 to 1200 dmg
Improved system of Over Enchant Equipment of A and S-Grade
We've re-worked system of equipment enchantment of full A and S-Grade sets:




If full set have been enchanted

For exsample:

Dark Crystal Robe Set is:

  • Dark Crystal Robe

  • Dark Crystal Helmet

  • Dark Crystal Gloves (Robe)

  • Dark Crystal Boots (Robe)
Even if Helmet, Gloves and Boots are rare - you will still receive Set Bonus.

If you have items with different level of enchant - bonus will work on the lowest level of enchantment item.
Exsample:
  • Dark Crystal Robe +8
  • Dark Crystal Helmet +4
  • Rare Dark Crystal Gloves (Robe) +5
  • Dark Crystal Boots (Robe) +6
Bonus will be from +4 level, because the lowest part of the set - Helmet +4. If it will be enchanted for +5 - it will fit the Robe and the general bonus will be +5 level.

By the way,
On Interlude Final any armor which is enchanted on +4 will provide additional HP, expemt regular P.Def:
  • Armor: Helmet, Boots, Gloves, Upped, Lower, Fullbody, Shield;
  • Regular and Rare bonuses will give same bonus;
  • Sealed and unsealed items give a same bonus;
  • HP bonus is fixed, and is not effected by buffs, active and passive skills, CON and other HP parametrs;
  • Jewelry and Weapon will not give any additional HP bonus;
Additional HP, depending on grade:



Increasing chance of Foundation armors craft
  • Chance of getting Rare (Foundation) items (Helmet, Gloves, Boots, Upped, Lower, Fullbody, Shield) has been increased from ~ 2 to 5%
    • Before: 60% - regular item, 38% - fail, 2% - rare item;
    • Now: 60% - regular item, 35% - fail, 5% - rare item.

Forgotten Scrolls has been added
Now all classes can learn Forgotten skills:

  • Magician's Will
    • Passive skill, works with any weapon;
    • Increasing M.Attack +5%, casting speed +5%, MP consumption rate by +5%;
    • Can be learned by all Mystic classes.

  • Fighter's Will
    • Passive skill, works with melee weapon;
    • Increasing P.Attack +5%, attack speaed +5%, MP consumption rate of physical skills, including dances and songes by +5%;
    • Can be learned by all Fighter classes.

  • Archer's Will
    • Passive skill, works with range weapon;
    • Increasing accuracy +8, range of archer attack by +50, speed +5;
    • Can be learned by all Fighter classes.
Information:
  • Skills available on 76 level;
  • To learn skill you will need to use Forgotten Scroll.
Where to receive Forgotten Scroll:
  • Core - drop 1 scroll randomly from all types;
  • Orfen - drop 1 scroll randomly from all types;
  • Queen Ant - drop 1 scroll randomly from all types;
  • Zaken - drop 1 scroll randomly from all types;
  • Frintezza - drop 1 scroll of each type;
  • Baium - drop 2 scroll of each type;
  • Antharas - drop 2 scroll of each type;
  • Valakas - drop 2 scroll of each type;
  • 3 новых РБ в Silent Valley - drop 1 q-ty, randomly from all types.
Transfer of Epic Bosses respawn
Due to the fact that some of the Epic Bosses respawn timer has been moved to very awkward time we've decided to change the respawn to more comfortable time for most of the players.

For following Epic Bosses the respawn going to be 19:00 CEST:


  • Queen Ant - 31.08.2018, 18:00 - 20:00


  • Zaken - 01.09.2018, 18:00 - 20:00


  • Baium - 02.09.2018, 17:00 - 21:00
It's 1 time conrection, which mean that next Baium is going to be killed at 20:30 - next resp is going to be from 18:45 to 21:45, in 5 days.

Respawn timer:


  • Queen Ant - 24 +- 1h


  • Zaken - 48 часов +- 1h


  • Baium - 5 дней +- 2h


  • Antharas - 8 days


  • Valakas - 11 days


  • Core - 36h +-1h


  • Orfen - 36h +- 1h


  • Frintezza - 48h +- 60 min

New location
  • At Sillent Valley fleding from the wrath of the gods the Fallen Giants, which have betrayed they brothers during the war with Mother of Dragons Shillien and been banished from Giant's Cave.


  • Changes at Silent Valley (under Giant Cave):
    • Q-ty of monsters has been changed;
    • There is a chain of quests at the location (increasing the level of trust) - more details in next section;
    • There will be 3 Raid Bosses in this location with unique drop (Bosses will have fixed evening spawn timer);
    • By making quest and killing monster you will have a chance to get:
      • Special breastplate for S-Grade armor, which will classify it;
      • Resources;
      • and other.
Location will perfect fit for full and small groups, because useful drop and gaining experience

Improvement of S-Grade equipment
At new location you will have a chance to complete the chain of quest to increase the level of trust with the race of Giants. From their side they will offer you exchange the proofs of killing the Fallen Giant on their knowledge.

As the result of this trade you will receive the special breastplate for S-Grade armor, which will classify it, which will provide additional bonuses which was designed especially for you class.

For example:
  • Bonus for certain class:
    • Draconic Leather Armor can be improved for your class (which have Light Armor Mastery), to receive a bonus which was designed especially for you class.
    • Example
      • Draconic Leather Armor [Archer Mastery]
      • Please note: after you will create a Archer Mastery on your armor, none of any other class will be allowed to put this part of armor.
Bonus of sets:

Heavy
Light
Robe
New skills
Treasuse Hunter
Plains Walker
Abyss Walker


Potential Ability
  • Passive skills;
  • When equipped with a dagger or a dual dagger, increases Critical Rate and Critical Damage;
  • Requires a light armor to be equipped.
3 level of skill:
  • + 10% chance, + 78 power;
  • + 15% chance, + 196 power;
  • + 20% chance, + 256 power.
Can be learned:
  • 28 level - 10.000 SP;
  • 52 level - 40.000 SP;
  • 70 level - 200.000 SP.
Please note: it works on autoattack, not skills. It will help with a PvE aspect.
Hawkey


Counter Dash
  • Passive skills - trigger;
  • When attacked, with certain chance party members' Increases Speed;
  • Buff will not take a buff slot.
3 level of skill:
  • Personal speed bonus +15, party speed bonus +7. Effect time - 10 sec;
  • Personal speed bonus +20, party speed bonus +10. Effect time - 20 sec;
  • Personal speed bonus +25, party speed bonus +15. Effect time - 30 sec.
Can be learned:
  • 40 level - 150.000 adena and 15.000 SP
  • 64 level - 3.000.000 adena and 220.000 SP
  • 79 level - 10.000.000 adena and 20.000.000 SP
Silver Ranger


Counter Rapid Shot
  • Passive skills - trigger;
  • When attacked, with certain chance party members' Increases Attack Speed;
  • Buff will not take a buff slot.
3 level of skill:
  • Personal attack speed bonus +10%, party attack speed bonus +5%. Effect time - 10 sec;
  • Personal attack speed bonus +12%, party attack speed bonus +7%. Effect time - 20 sec;
  • Personal attack speed bonus +15%, party attack speed bonus +10%. Effect time - 30 sec.
Can be learned:
  • 40 level - 150.000 adena and 15.000 SP;
  • 64 level - 3.000.000 adena and 220.000 SP;
  • 79 level - 10.000.000 adena and 20.000.000 SP.
Phantom Ranger


Counter Pawer Shot
  • Passive skills - trigger;
  • When attacked, with certain chance party members' Increases Damage from Physical Skills;
  • Buff will not take a buff slot.
3 level of skill:
  • Personal physical skills damage bonus + 10%, party physical skills damage bonus + 7%. Effect time - 10 sec;
  • Personal physical skills damage bonus + 15%, party physical skills damage bonus + 10%. Effect time - 20 sec;
  • Personal physical skills damage bonus + 20%, party physical skills damage bonus + 15%. Effect time - 30 sec.
Can be learned:
  • 40 level - 150.000 adena and 15.000 SP;
  • 64 level - 3.000.000 adena and 220.000 SP;
  • 79 level - 10.000.000 adena and 20.000.000 SP.
Gladiator


Sonic Focus - Level 8
  • 8 level of skill has been added;
  • Can be learned at 77 level, 12.250.000 SP


Soul of Hunter
  • Active skill;
  • Increasing outcome and decreasing income PvE damage. Duration: 20 min.
3 level of skill:
  • Increased PvE damage by 10%, increasing PvE defence by 5%;
  • Increased PvE damage by 15%, increasing PvE defence by 7%;
  • Increased PvE damage by 20%, increasing PvE defence by 10%.
Can be learned:
  • 28 level - 12.000 SP;
  • 55 level - 120.000 SP;
  • 72 level - 700.000 SP.
Warlord


Soul of Hunter
  • Active skill;
  • Increasing outcome and decreasing income PvE damage. Duration: 20 min.
3 level of skill:
  • Increased PvE damage by 10%, increasing PvE defence by 5%;
  • Increased PvE damage by 15%, increasing PvE defence by 7%;
  • Increased PvE damage by 20%, increasing PvE defence by 10%.
Can be learned:
  • 28 level - 12.000 SP
  • 55 level - 120.000 SP
  • 72 level - 700.000 SP
Tyrant


Focused Force - Level 8
  • 8 level of skill has been added;
  • Can be learned at 77 level, 13.000.000 SP
Elven Elder

Mental Recharge
  • Active Magic skill;
  • Fully restore MP of 1 member of the group;
  • Can not be used on yourself and other "rechargers" class (SE, EE);
  • Fixed cooldown - 10 min;
  • Can be learned on 40 level, 3000 SP
Shilien Elder


Mental Recharge
  • Active Magic skill;
  • Fully restore MP of 1 member of the group;
  • Can not be used on yourself and other "rechargers" class (SE, EE);
  • Fixed cooldown - 10 min;
  • Can be learned on 40 level, 3000 SP.

Mass Purify
  • Active Magic skill;
  • Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members;
  • Fixed cooldown - 2 min;
  • Can be learned on 76 level, 5.000.000 adena and 5.000.000 SP.

Prophecy of Wind
  • Skill has been reworked:
    • Earlier:
      • +4 Accuracy;
      • +4 Agility;
      • +20% Attack speed;
      • + 5% Vampiric;
      • +20% Crit. chance from behind;
      • +20% Crit. power from behind;
      • +10% Resistance from defubb and cancel attacks.
    • Now:
      • +4 Accuracy
      • +7 Agility (+3)
      • +25% Attack speed (+5%)
      • +5% Vampiric
      • +25% Crit. chance from behind (+5%)
      • +30% Crit. power from behind (+10%)
      • +30% Resistance from defubb and cancel attacks (+20%)
      • +25% chance to avoid physical and magical skills (NEW);
      • Skill can be enchanted (NEW):
      • Each +1 level will increase speed by 1% (15% max).
Prophet

Added transformation


Inquisitor
  • Character can not use regular skills when he is transformation;
  • New skills available:
    • http://s39.*Ссылки на Radikal запрещены правилами проекта, используйте другие сервера. Такие как: screenshot.ru / joxi.ru *.ru/i086/1011/c5/12b15270402f.png Divine Punishment - Inflict divinity type damage on the enemy.
    • http://s009.*Ссылки на Radikal запрещены правилами проекта, используйте другие сервера. Такие как: screenshot.ru / joxi.ru *.ru/i309/1011/df/a5886fed3c5a.png Divine Flash - Inflict mass divinity type damage on the enemies.
    • http://s009.*Ссылки на Radikal запрещены правилами проекта, используйте другие сервера. Такие как: screenshot.ru / joxi.ru *.ru/i310/1011/2b/bb1161dc59da.png Divine Curse - Curse that decrease the effect of recovery magic by 50%.
    • http://s53.*Ссылки на Radikal запрещены правилами проекта, используйте другие сервера. Такие как: screenshot.ru / joxi.ru *.ru/i140/1011/0c/b2e3e456d224.png Surrender to the Holy - Decreases the enemy's resistance to divinity type attacks.
Phantom Summoner


Summon Smart Cubic
  • Active skill;
  • Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally;
  • Can be learned on 76 level, 5.000.000 Adena and 6.000.000 SP.

Assassin Servitor


Skill has been reworked:
  • +4 Accuracy;
  • +7 Agility (+3);
  • +25% Attack speed (+5%);
  • +5% Vampiric;
  • +25% Crit. chance from behind (+5%);
  • +30% Crit. power from behind (+10%);
  • +30% Resistance from defubb and cancel attacks (+20%);
  • +25% Chance to avoid physical and magical skills (NEW).
Shilien Knight


Summon Smart Cubic
  • Active skill;
  • Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally;
  • Can be learned on 76 level, 5.000.000 Adena and 6.000.000 SP.
Bounty Hunter


Sweeper Festival
  • Active skill;
  • When used on nearby corpses that are in a Spoil state;
  • Fixed cooldown, depending on skill level;
  • Maximum amount of targets depends on skill level;
  • Radius - 200.
3 level of skill:
  • 5 targets, fixed cooldown - 10 min;
  • 10 targets, fixed cooldown - 3 min;
  • 15 targets, fixed cooldown - 3 min.
Can be learned:
  • 36 level - 250.000 adena and 15.000 SP;
  • 60 level - 5.000.000 adena and 300.000 SP;
  • 76 level - 15.000.000 adena and 5.000.000 SP.

Crushing StrikeEffect has been improved on each level of the skill (from 40 to 74):
  • Power of decreasing P/M. def. From 10 to 15%
  • Stun defence reduction on 18%
  • This skill will now remove Ressist Shock buff (same as Surrender\Ressist mechanic);
  • Successful rate has been increased.
Warsmith


Crushing Strike
Effect has been improved on each level of the skill (from 40 to 74):
  • Power of decreasing P/M. def. From 10 to 15%
  • Stun defence reduction on 18%
  • This skill will now remove Ressist Shock buff (same as Surrender\Ressist mechanic);
  • Successful rate has been increased.

Clan level
9th level of clan has been added

To obtain 9th level of clan you will need:
  • 75.000 Clan Reputation;
  • 120 or more clan members;
  • Be a Lord of a Castle.
Capabilities of 9th Clan Level:
  • Knight Orden will now have 20 slots (instead of 10);
  • Status of each member will be increased proportionally (it affect of clan buffs that member will receive):
    • Clan Leader
      • 1 character;
      • Marquis => Duke
    • Royal Guard Captain
      • 2 characters;
      • Count => Marquis
    • Knights Commander
      • 4 characters;
      • Viscount => Count
    • Main clan member
      • 40 characters;
      • Baron => Viscount
    • Royal Guard Member
      • 2х20 = 40 characters;
      • Elder (Wise Man) => Baron
    • Knight Member
      • 4х20 = 80 characters;
      • Knight => Elder (Wise Man)
Clan skills
New Active skills:

Coming soon...

  • Skills can be learned by Clan Leader once clan will acheive certain level;
  • Skills will affect on every clan member (not ally) in 1500 radius near Clan Leader;
  • Fixed cooldown - 30 min;
  • Skills will not use buff slot;
  • Skills can not be alt+clicked;
  • Each cast of skill will use

    Blood Oath, which can be purchased at NPC Family Store Butler for 350


    CRP
    .
Bonus from Castles:

Starting from next Castle Sieges (2 September at 15:00 and 19:00 CEST):
  • All clan members that will receive a Castle Passive Skill - +1 Con, +1 Men.
 

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