So, last few days many people are complaining about server balance... but i notice that many of these people didnt reach endgame yet and that's the moment the balance should be at it's peak.
What do i mean by that? Every game has phases to it... in a 50x craft server the early game can be considered from the moment you create your character until you reach around lv 70 (in that phase mages are unbalanced), mid game is the time that you get full A/S grade equipment (mages are unbalanced aswell) and endgame is the moment that you get boss jewels and sets/weapon +6 and beyond... that being said, im not aware of the balance in the endgame since I didnt reach it yet.
Players that are in the front of the race, fighting for world bosses, etc... the balance remains bad in that point?? Im asking cauz i see no point in equip a fighter class only to realize that the pvp isnt fair in the endgame aswell.
What do i mean by that? Every game has phases to it... in a 50x craft server the early game can be considered from the moment you create your character until you reach around lv 70 (in that phase mages are unbalanced), mid game is the time that you get full A/S grade equipment (mages are unbalanced aswell) and endgame is the moment that you get boss jewels and sets/weapon +6 and beyond... that being said, im not aware of the balance in the endgame since I didnt reach it yet.
Players that are in the front of the race, fighting for world bosses, etc... the balance remains bad in that point?? Im asking cauz i see no point in equip a fighter class only to realize that the pvp isnt fair in the endgame aswell.