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To bring the Shillien's awakening closer, our cult needs to collect as many Signs of Awakening as possible. You can obtain Signs of Awakening by hunting monsters(items will drop from all monster from March 9 till March 23).
Bring them to NPC Priest of Awakening and she will show you secret library with Forgotten Scrolls.
During this event, you can exchange Signs of Awakening for useful goods and Forgotten scrolls.
Each class can learn 3 new skills by using(double click) Forgotten scrolls.
ATTENTION: These skills are temporary and will be removed after the end of the Event!
List of new skills and their description

Maximum Focus Sonic | Immediately increases spiritual energy to its maximum level. |
Weapon Blockade | For 5 seconds, disarms the enemy and prevents him from equipping a weapon. Requires a dualsword. |
Sonic Mastery | Allows Duelist to have 8 sonic charges. |

Maximum Focus Force | Immediately increases spiritual energy to its maximum level. |
Disarm | For 5 seconds, disarms the enemy and prevents him from equipping a weapon. Requires a hand-to-hand weapon. |
Force Mastery | Allows Grand Khavatari to have 8 force charges. |

Rush Impact | Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a polearm. |
Cursed Pierce | Attacks the enemy with 7698 Power added to P. Atk and inflicts Bleed causing loss of 60 HP per second for 15 seconds. When the target bleeds Power Crush can be used on it. Over-hit is possible. Ignores Shield Defense. Critical is possible. Requires a polearm. |
Dread Pool | Fear spreads around the area. Decreases nearby enemies's Speed by 33%, P.Def. by 33%, and Evasion by 10. Inflicts fear and causes them to flee for 8 seconds. |

Rush | Charges the enemy. Cannot be used when a bow is equipped. |
Demolition Impact | Unleashes a shock of destruction to attack nearby enemies with 7475 Power added to P. Atk. Over-hit and Critical are possible. Requires a two-handed sword weapon. |
Enuma Elish | Attacks enemies at the front using the sword that divides heaven and earth with 9090 Power added to P. Atk. Over-hit is possible. Critical is possible. Requires a two-handed sword weapon. |

Shoulder Charge | Disrupts the enemy with a sudden and powerful shoulder charge with 2140 Power added to P.Atk, stunning them for 9 seconds. Requires a sword/blunt weapon. Over-hit is possible. |
Crushing Strike | Impacts the enemy with 5704 Power added to P. Atk, decreasing the target's P.Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible. |
Final Secret | For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP. |

Blazing Boost | Quickly approaches the enemy. Cannot be used when a bow is equipped. |
Lucky Strike | Inflicts an exploding attack on the enemy with 6612 Power added to P. Atk. Causes damage and spoil at the same time on some nearby enemies. Requires a sword or blunt weapon. Over-hit is possible. |
Steal Divinity | Steals up to 3 of the enemy's abnormal statuses. |

Shield of Faith | For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 50% of any damage received by a party member. |
Flame Icon | Receives the will of the phoenix to drastically increase the fighting ability of party members. For 30 seconds, increases resistance to de-buff attacks by 40%, P.Def. by 50%, M.Def. by 50%, accuracy by 6 when a sword/blunt weapon is equipped, moving speed by 30, Atk. Spd. by 30% when a sword/blunt weapon is equipped, critical rate by 33 when a sword is equipped, critical damage by 33% when a blunt weapon is equipped, and resistance to buff canceling attacks by 40%. Decreases the effect of recovery magic by 80%. |
Shield Deflect Magic | For 8 seconds, has a 50% chance to transfers magical damage back to the enemy caster. |

Shield of Faith | For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 50% of any damage received by a party member. |
Insane Crusher | Unleashes a powerful strike with 8400 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels one of the enemy's buffs, and drastically decreases Max CP, Resistance to de-buff attacks, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Critical and Over-hit are possible. |
Shield Deflect Magic | For 8 seconds, has a 50% chance to transfers magical damage back to the enemy caster. |

Shield of Faith | For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 50% of any damage received by a party member. |
Touch of Eva | Restores the HP of party members by 100%. For 30 seconds, increases the power of received HP recovery magic by 30%. Grants immunity to debuffs. |
Summon Smart Cubic (Eva's Templar) | Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning. |

Shield of Faith | For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 50% of any damage received by a party member. |
Wrath of Shilen | Receives the will of Shilen to send an electric charge to nearby enemies with 300 Power added to M. Atk. Paralize the enemies for 5 seconds. Requires a sword or blunt weapon. |
Summon Smart Cubic (Shilen Templar) | Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning. |

Anti Magic Armor | Increases M.Def. by 3000 for 30 seconds. |
Deadly Strike | Attacks the enemy with 4640 Power added to P. Atk. Cannot be used when a bow/hand-to-hand combat weapon is equipped. Over-hit is possible. |
Real Target | Decreases resistance to bow attacks by 15% for 10 seconds. |

Anti Magic Armor | Increases M.Def. by 3000 for 30 seconds. |
Deadly Strike | Attacks the enemy with 4640 Power added to P. Atk. Cannot be used when a bow/hand-to-hand combat weapon is equipped. Over-hit is possible. |
Stigma of Shilien | For 10 seconds, decreases Resistance to short-range weapons by 15%. |

Shadow Step | Allows user to stealthily approach the enemy from behind. Target cancel is possible. |
Critical Wound | Increases Critical Damage by 30%. Requires a dagger. |
Throwing Dagger | Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. |

Shadow Step | Allows user to stealthily approach the enemy from behind. Target cancel is possible. |
Wind Step | Moves you several meters forward instantly. |
Wind Riding | Storms the battlefield riding the Wind. For 30 seconds, increases Speed by 50, Evasion by 20, vital point attack rate by 20%, physical skill Evasion Rate by 75%, and Resistance to buff canceling attacks by 80. |

Shadow Step | Allows user to stealthily approach the enemy from behind. Target cancel is possible. |
Hide | Hides the user. Decreases Speed by 30%. The effect is canceled if any action other than movement is initiated. |
Ghost Walking | Infiltrates the battlefield like a ghost. For 30 seconds, increases Speed by 33, Evasion by 15, vital point attack rate by 40%, physical skill Evasion Rate by 60%, and Resistance to buff canceling attacks by 90. |

Counter Dash | When attacked, party member's Increases Speed by 40 for 30 seconds. |
Flame Hawk | Shoots an arrow filled with the energy of the phoenix to attack the enemies with 12086 Power added to P. Atk. For 15 seconds, inflicts 300 fire damage every second. Requires a bow. Over-hit and Critical are possible. |
Seven Arrow | Shoots 7 arrows to attack the enemy with 16440 Power added to P. Atk. Critical hit is possible. |

Counter Rapid Shot | When attacked, party member's bow Atk. Spd. Is increased by 15% for 30 seconds. |
Arrow Rain | Causes arrows to rain down from the sky to attack near the enemy with 10124 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a bow. Over-hit and Critical are possible. |
Step Back | Jumps quickly a few meters backward, breaking the distance with the enemy. |

Counter Might | When attacked, party member's bow P.Atk is increased by 10% for 30 seconds. |
Ghost Piercing | Shoots an arrow mixed with the energy of a ghost to attack the enemies in front with 14852 Power added to P. Atk. For 10 seconds, decreases target's P.Def. by 23% and M.Def. by 23%. Requires a bow. Over-hit and Critical are possible. |
Painkiller | For 8 seconds, suppressing pain and decreases incoming damage by 90%. |

Arcane Shield | For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears. |
Fire Vortex Buster | Detonates a Fire Vortex that inflicts Fire damage on the enemy with 200 Power added to user's M. Atk. |
Leopold | Summons the devastating cannon Leopold to Fire upon the enemy, supplementing user's M. Atk. with 250 Power. |

Arcane Shield | For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears. |
Ice Vortex Crusher | Detonates an Ice Vortex that inflicts Water damage on the enemy with 200 Power added to user's M. Atk. |
Diamond Dust | Summons a bitter ice storm that inflicts Water damage on the enemy with 150 Power added to user's M. Atk. Decreases nearby enemies Speed by 50% and Resistance to Water attacks by 30% for 10 seconds. |

Arcane Shield | For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears. |
Wind Vortex Slug | Detonates a Wind Vortex that inflicts Wind damage on the enemy with 200 Power added to user's M. Atk. |
Empowering Echo | For 20 minutes, increases the user's magic MP consumption by 35% and M. Atk. by 25%. |

Servitor Share | Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 25%, P.Def./M.Def by 20%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10% and Casting Spd. by 10%. |
Vampiric Mist | Scatters a fog of death to inflict dark damage on nearby enemies with 150 Power added to M. Atk. Absorbs 40% of the damage as HP. For 10 seconds, decreases Speed/P. Atk./Atk. Spd. by 50% and Accuracy by 12. |
Seed of Darkness | Uses Dark energy to increase user's Unholy attack effectiveness by 20%. |

Servitor Share | Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 25%, P.Def./M.Def by 20%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10% and Casting Spd. by 10%. |
Servitor Barrier | For 10 seconds, makes the servitor invincible. Consumes 5 Spirit Ore. |
Excessive Loyalty | When the master incurs damage, the servitor's battle skills are increased. |

Servitor Share | Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 25%, P.Def./M.Def by 20%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10% and Casting Spd. by 10%. |
Servitor Barrier | For 10 seconds, makes the servitor invincible. Consumes 5 Spirit Ore. |
Excessive Loyalty | When the master incurs damage, the servitor's battle skills are increased. |

Servitor Share | Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 25%, P.Def./M.Def by 20%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10% and Casting Spd. by 10%. |
Servitor Barrier | For 10 seconds, makes the servitor invincible. Consumes 5 Spirit Ore. |
Excessive Loyalty | When the master incurs damage, the servitor's battle skills are increased. |

Turn to Stone | Petrifies oneself for 8 seconds to avoid incurring damage. |
Enlightenment | User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%. |
Divine Power | Increases the power of recovery magic with 1000 Power for 15 seconds. |

Turn to Stone | Petrifies oneself for 8 seconds to avoid incurring damage. |
Enlightenment | User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%. |
Chain Heal | Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore. |

Turn to Stone | Petrifies oneself for 8 seconds to avoid incurring damage. |
Enlightenment | User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%. |
Mass Vitalize | Restores HP of party members with 1296 Power, and also cures poison and bleed condition of all party members. |

Turn to Stone | Petrifies oneself for 8 seconds to avoid incurring damage. |
Enlightenment | User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%. |
Mass Purify | Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members. |

Turn to Stone | Petrifies oneself for 8 seconds to avoid incurring damage. |
Enlightenment | User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%. |
Onslaught of Pa'agrio | Attacks near the enemy with 4312 Power added to P. Atk., causes burns for 15 seconds, and makes him consume 92 HP every second. Requires a blunt weapon. Over-hit is possible. |

Turn to Stone | Petrifies oneself for 8 seconds to avoid incurring damage. |
Enlightenment | User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%. |
Burning Chop | Attacks the enemy with 976 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 66 HP every second. Cannot be used when a bow is equipped. Over-hit and Critical are possible. |
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