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Guide Talent Tree system

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Kazama

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Dear Dexters!
We are glad to introduce our new system for end game - Talent Tree!
It will be added on both server in ~1 month.

Our servers have a lot of content for end game. After you rise 80 lvl, get full gear (S gr), sub, noblesse. You also can focus to make Master Work items, PvP weapons, enchant your items and enchant your skills.
Before, exping lose sense after you reach 80 lvl, but with new Talent Tree system leveling will also be relevant for a long time.

When you reach 80 lvl and 100%, you can drop you experience to 80 lvl 0% and get 1 point that you can spend on Talents.
(Important info: When talents tree will be implemented, leveling from lvl 80 0% to lvl 80 100% will be much slower)


This Points you can spend on Talents:
  • Each subclass has their own talent's tree progression. If you have learned talents on your main it will not work for subclass. For subclass you should learn all talents from the beginning.
  • The talent tree consists of three branches - Power, Mastery and Protection.
  • Each branch contains 4 Tiers.
  • 3 Tiers with passives and 4-th Tier with an active skill (unique for each class).
  • You can get 30 passive + 1 active skill from each branch. Some active skills you've already seen during March event, but also there will be some changes.
  • Maximum available passive talent's level is 5.
  • To unlock an active skill you must learn 30 passive skills in corresponding tree. After that you can learn active (also need 1 point)
  • There will be an option to reset all talents for current class (for some price). You will get your points back and can spend it on different talents again.
As example you can reach maximum two talents level 5 in each tier. Or maybe 5 talents lvl 1 and one talent level 5.
When you spend 10 points in current tier, you open next tier. As example invest 10 points into some talents from Constitution to open tier Subjugation.
Exmple:
Talent - P.Def on 1lvl give you +10 to p.def. On lvl 5 it will give you 10*5= +50 p.def (and this will be max lvl)
Talent - Attack Speed on 1lvl give you +0.8% to attack speed. On lvl 5 it will give you 0.8*5 = 4% to attack speed



Talent Tree

POWER:
  1. Constitution
    • P.Def +10
    • M.Def +10
    • Resist Cancel 2%
    • Max HP +80
    • Max MP +160
    • Max CP +240
  2. Subjugation - To open this section you need to invest 10 Points in Constitution
    • Stun Attack 4%
    • Paral Attack 4%
    • Bleed/Poison Attack 4%
    • Sleep Attack 4%
    • Mental Attack 4%
    • Root Attack 4%
  3. Aggression - To open this section you need to invest 10 Points in Subjugation
    • P.Atk 0.8%
    • Crit.Chance +10
    • Crit. Power +1%
    • M.Atk 0.8%
    • Magic Crit.Chance +1%
    • Magic Crit Power +1%
  4. Skill - To open this section you need to invest 10 Points in Aggression
    • New skill - Vortex Slug(example for Storm Screamer) - new skill depends on your Class


MASTERY:
  1. Survivability
    • P.Def +0.6%
    • M.Def +0.6%
    • Resist Cancel 2%
    • Max HP +0.8%
    • Max MP +1.6%
    • Max CP +2.4%
  2. Virtuosity - To open this section you need to invest 10 Points in Survivability
    • Clarity +1%
    • Vampiric +1%
    • Reflect +4%
    • Bow Range +10
    • Concentration +10
    • Prayer +4%
  3. Mortality - To open this section you need to invest 10 Points in Virtuosity
    • Attack Speed +0.8%
    • Cast Speed +0.8%
    • Speed +1
    • PvP Attack+0.6%
    • PvP Defense +0.6%
    • Refresh +1%
  4. Skill - To open this section you need to invest 10 Points in Mortality
    • New skill - Empowering Echo (example for Storm Screamer) - new skill depends on your Class


PROTECTION:
  1. Resistance
    • Resist Fire 2%
    • Resist Water 2%
    • Resist Wind 2%
    • Resist Earth 2%
    • Resist Unholy 2%
    • Resist Holy 2%
  2. Endurance - To open this section you need to invest 10 Points in Resistance
    • Resist Stun 2%
    • Resist Paral 2%
    • Resist Bleed/Poison 2%
    • Resist Sleep 2%
    • Resist Mental 2%
    • Resist Root 2%
  3. Defence - To open this section you need to invest 10 Points in Endurance
    • Sword 2%
    • Dagger 2%
    • Fist/Dual 2%
    • Blunt 2%
    • Polearm 2%
    • Bow 2%
  4. Skill - To open this section you need to invest 10 Points in Defence
    • New skill - Arcane Shield (example for Storm Screamer) - new skill depends on your Class



And give you screen from document, so you can see all same info in one place (scheme)

 

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Kazama

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New skills for last Tier of Talent Tree

Duelist
[Power] Maximum Sonic Focus - Immediately increases spiritual energy to its maximum level.
[Mastery] Sonic Mastery lv.8 - Up to 8 stage of energy can be absorbed
[Protection] Weapon Blockade - For 5 seconds, disarms the enemy and prevents him from equipping a weapon. Requires a dualsword.

Grand Khavatari
[Power] Maximum Force Focus - Immediately increases spiritual energy to its maximum level.
[Mastery] Force Mastery lv.8 - Up to 8 stage of energy can be absorbed.
[Protection] Mass Disarm - Disarms nearby enemies for 5 seconds.

Dreadnought
[Power] Rush Impact - Rushes forward to attack the enemies in front with 8448 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a polearm.
[Mastery] Dread Pool - Decreases nearby enemies's Speed by 33%, P.Def. by 33%, resistance to Shock Attacks by 33% and Evasion by 10.
[Protection] Counter Shock - Chance to increase Shock Attack by 30% when being attacked.

Titan
[Power] Enuma Elish - Attacks enemies at the front using the sword that divides heaven and earth with 9090 Power added to P. Atk. Over-hit is possible. Critical is possible. Requires a two-handed sword weapon.
[Mastery] Rush - Charges the enemy. Cannot be used when a bow is equipped.
[Protection] Madness of Pa'agrio - For 30 seconds, decreases P.Def by 30%, M.Def by 30% and 80% of the standard melee damage inflicted on the enemy is recovered as HP.

Maestro
[Power] Crushing Strike - Impacts the enemy with 7260 Power added to P. Atk, decreasing the target's P.Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.
[Mastery] Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
[Protection] Shoulder Charge - Disrupts the enemy with a sudden and powerful shoulder charge with 6420 Power added to P.Atk, stunning them for 9 seconds. Requires a sword/blunt weapon. Over-hit is possible.

Fortune Seeker
[Power] Lucky Strike - Inflicts an exploding attack on the enemy with 8612 Power added to P. Atk. Causes damage and spoil at the same time on some nearby enemies. Requires a sword or blunt weapon. Over-hit is possible.
[Mastery] Blazing Boost - Quickly approaches the enemy. Cannot be used when a bow is equipped.
[Protection] Steal Divinity - Steals up to 3 of the enemy's abnormal statuses.

Phoenix Knight
[Power] Flame Icon - Receives the will of the phoenix to drastically increase the fighting ability of party members. For 30 seconds, increases resistance to de-buff attacks by 40%, P.Def. by 50%, M.Def. by 50%, accuracy by 6 when a sword/blunt weapon is equipped, moving speed by 30, Atk. Spd. by 30% when a sword/blunt weapon is equipped, critical rate by 33 when a sword is equipped, critical damage by 33% when a blunt weapon is equipped, and resistance to buff canceling attacks by 40%. Decreases the effect of recovery magic by 80%.
[Power] Spirit of Phoenix lv.3 - Spirit of Phoenix which is full of strength. Increases P.Def by 15% and Resistance to Fire and Unholy by 30%. The amount of received heal are increased by 30%. Flame Icon can be used.
[Mastery] Shield Deflect Magic - For 8 seconds, has a 50% chance to transfers magical damage back to the enemy caster.
[Protection] Shield of Faith - For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 90% of any damage received by a party member.

Hell Knight
[Power] Insane Crusher - Unleashes a powerful strike with 8400 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels one of the enemy's buffs, and drastically decreases Max CP, Resistance to de-buff attacks, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Critical and Over-hit are possible.
[Power] Seed of Revenge lv.3 - The full grown Seed of Revenge. Increases P.Atk by 15%, Resistance to Holy by 30%, Critical Damage by 30% and the probability of Critical Hit by 30%. The Insane Crusher can be used.
[Mastery] Shield Deflect Magic - For 8 seconds, has a 50% chance to transfers magical damage back to the enemy caster.
[Protection] Shield of Faith - For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 90% of any damage received by a party member.

Eva's Templar
[Power] Touch of Eva - Restores the HP of party members by 100%. For 30 seconds, increases the power of received HP recovery magic by 30%. Grants immunity to debuffs.
[Power] Eva's Will lv.3 - Revealed Eva's will. Increases M.Def by 15%, Speed by 30 and Resistance to Water and Unholy by 30%. Touch of Eva can be used.
[Mastery] Summon Smart Cubic - Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally.
[Protection] Shield of Faith - For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 90% of any damage received by a party member.

Shilien Templar
[Power] Wrath of Shilen - Receives the will of Shilen to send an electric charge to nearby enemies with 9690 Power added to P. Atk. Paralize the enemies for 9 seconds. Requires a sword or blunt weapon.
[Power] Pain of Shilien lv.3 - The full grown Pain of Shilen. Increases P.Atk by 15%, Critical Damage by 30% and Resistance to Wind by 30%. A portion of damage inflicted can be absorbed as HP. The Wrath of Shilen can also be used.
[Mastery] Summon Smart Cubic - Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally.
[Protection] Shield of Faith - For 15 seconds, increases party member's P.Def. by 10% and M.Def. by 10%, and absorbs 90% of any damage received by a party member.

Sword Muse
[Power] Deadly Strike - Attacks the enemy with 9280 Power added to P. Atk. Cannot be used when a bow/hand-to-hand combat weapon is equipped. Over-hit is possible.
[Mastery] Real Target - Decreases resistance to bow attacks by 20% for 10 seconds.
[Protection] Anti Magic Armor - Increases M.Def. by 3000 for 30 seconds.

Spectral Dancer
[Power] Deadly Strike - Attacks the enemy with 9280 Power added to P. Atk. Cannot be used when a bow/hand-to-hand combat weapon is equipped. Over-hit is possible.
[Mastery] Stigma of Shilien - For 10 seconds, decreases Resistance to short-range weapons by 20%.
[Protection] Anti Magic Armor - Increases M.Def. by 3000 for 30 seconds.

Adventurer
[Power] Shadow Step - Allows user to stealthily approach the enemy from behind. Target cancel is possible.
[Mastery] Critical Wound - Increases Critical Damage by 30%. Requires a dagger.
[Protection] Throw Dagger - Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped.

Wind Rider
[Power] Shadow Step - Allows user to stealthily approach the enemy from behind. Target cancel is possible.
[Mastery] Wind Step - Moves you several meters forward instantly. For 5 seconds decreases the re-use times for all skills by 15% and increases Critical Damage by 15%.
[Protection] Wind Riding - Storms the battlefield riding the Wind. For 30 seconds, increases Speed by 50, Evasion by 20, vital point attack rate by 20%, physical skill Evasion Rate by 75%, and Resistance to buff canceling attacks by 80

Ghost Hunter
[Power] Shadow Step - Allows user to stealthily approach the enemy from behind. Target cancel is possible.
[Mastery] Hide - Hides the user. Decreases Speed by 30%. The effect is canceled if any action other than movement is initiated.
[Protection] Ghost Walking - Infiltrates the battlefield like a ghost. For 30 seconds, increases Speed by 33, Evasion by 15, vital point attack rate by 40%, physical skill Evasion Rate by 60%, and Resistance to buff canceling attacks by 90

Sagittarius
[Power] Flame Hawk - Shoots an arrow filled with the energy of the phoenix to attack the enemies with 12086 Power added to P. Atk. For 15 seconds, inflicts 500 fire damage every second. Requires a bow. Over-hit and Critical are possible.
[Mastery] Seven Arrows - An aimed shot which fires 7 arrows from a long distance to attack the enemy with 16440 Power added to P. Atk. Critical hit is possible.
[Protection] Counter Dash - When attacked, party member's Increases Speed by 40 for 30 seconds.

Moonlight Sentinel
[Power] Arrow Rain - Causes arrows to rain down from the sky to attack enemies with 18124 Power added to P. Atk. Immobilizes the enemies for 10 seconds. Requires a bow. Over-hit and Critical are possible.
[Mastery] Step Back - Jumps quickly a few meters backward, breaking the distance with the enemy. For 5 seconds increases Speed by 20.
[Protection] Counter Rapid Shot - When attacked, party member's bow Atk. Spd. Is increased by 15% for 30 seconds.

Ghost Sentinel
[Power] Ghost Piercing - Shoots an arrow mixed with the energy of a ghost to attack the enemies in front with 14852 Power added to P. Atk. For 10 seconds, decreases target's P.Def. by 23% and M.Def. by 23%. Requires a bow. Over-hit and Critical are possible.
[Mastery] Painkiller - For 8 seconds, suppressing pain and decreases incoming damage by 90%.
[Protection] Counter Might - When attacked, party member's bow P.Atk is increased by 10% for 30 seconds.

Archmage
[Power] Fire Vortex Buster - Detonates a Fire Vortex that inflicts Fire damage on the enemy with 200 Power added to user's M. Atk.
[Mastery] Leopold - Summons the devastating cannon Leopold to Fire upon the enemy, supplementing user's M. Atk. with 250 Power.
[Protection] Arcane Shield - For 10 seconds, decreases the damage received by 80% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

Mystic Muse
[Power] Ice Vortex Crusher - Detonates an Ice Vortex that inflicts Water damage on the enemy with 200 Power added to user's M. Atk.
[Mastery] Diamond Dust - Summons a bitter ice storm that inflicts Water damage on the enemy with 150 Power added to user's M. Atk. Decreases nearby enemies Speed by 50% and Resistance to Water attacks by 30% for 15 seconds.
[Protection] Arcane Shield - For 10 seconds, decreases the damage received by 80% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

Storm Screamer
[Power] Wind Vortex Slug - Detonates a Wind Vortex that inflicts Wind damage on the enemy with 200 Power added to user's M. Atk.
[Mastery] Empowering Echo - For 20 minutes, increases the user's magic MP consumption by 35% and M. Atk. by 25%.
[Protection] Arcane Shield - For 10 seconds, decreases the damage received by 80% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

Soultaker
[Power] Servitor Share - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 25%, P.Def./M.Def by 20%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10% and Casting Spd. by 10%.
[Mastery] Seed of Darkness - Uses Dark energy to increase user's Unholy attack effectiveness by 10%.
[Protection] Vampiric Mist - Scatters a fog of death to inflict dark damage on nearby enemies with 150 Power added to M. Atk. Absorbs 40% of the damage as HP. For 10 seconds, decreases Speed/P. Atk./Atk. Spd. by 50% and Accuracy by 12.

Arcana Lord/Elemental Master/Spectral Master
[Power] Servitor Share - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 25%, P.Def./M.Def by 20%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10% and Casting Spd. by 10%.
[Mastery] Excessive Loyalty - When the master incurs damage, the servitor's battle skills are increased. For 10 seconds, increases servitor P.Atk. by 20%, M.Atk. by 20%, Critical Rate by 20% and Critical Damage by 20%.
[Protection] Servitor Barrier - For 10 seconds, makes the servitor invincible. Consumes 5 Spirit Ore.

Cardinal
[Power] Enlightment Healer - User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%.
[Mastery] Divine Power - Increases the power of recovery magic with 1000 Power for 30 seconds.
[Protection] Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.

Prophet
[Power] Enlightment Healer - User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%.
[Mastery] Chain Heal - Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore.
[Protection] Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.

Eva's Saint
[Power] Enlightment Healer - User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%.
[Mastery] Mass Vitalize - Restores HP of party members with 1296 Power, and also cures poison and bleed condition of all party members.
[Protection] Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.

Shilien Saint
[Power] Enlightment Healer - User receives mystical enlightenment for 20 seconds, increasing power of HP recovery magic by 30%, Casting Spd. by 30% and decreasing MP consumption by 90%.
[Mastery] Mass Purify - Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members.
[Protection] Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.

Dominator
[Power] Enlightment of Pa'agrio - User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%, Casting Spd. by 30% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.
[Mastery] Onslaught of Pa'agrio - Attacks near the enemy with 6468 Power added to P. Atk., causes burns for 15 seconds, and makes him consume 184 HP every second. Requires a blunt weapon. Over-hit is possible.
[Protection] Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.

Doomcryer
[Power] Enlightment of Pa'agrio - User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%, Casting Spd. by 30% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.
[Mastery] Burning Chop - Attacks the enemy with 1952 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 132 HP every second. Cannot be used when a bow is equipped. Over-hit and Critical are possible.
[Protection] Turn to Stone - Petrifies oneself for 8 seconds to avoid incurring damage.

Оther unspecified changes:
Enuma Elish - reduced cast range
Spirit of Phoenix/Seed of Revenge/Eva's Will/Pain of Shilien - trigger chance is increased from 35% to 60%
Wrath of Shilen - paralysis chance is increased
Ghost Piercing - debuff chance is decreased
 

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