Begin a New Adventures, with oldest Lineage 2 Community!
What's next? You can create game account. Have fun in the forums!
  • https://forum.lineage2dex.com/threads/16500/

Wiki Upcoming Changes!

Riku

Joined
May 5, 2019
Messages
83

Hi, Dexters!

Here is the latest changelist for upcoming update on union server!
Most of these changes were installed on summer x300 Skadi server, but today we slighly updated this list.
Also keep in mind that we have plan to make some additional changes before the next x50 seasonal server.
Maybe not so much changes with skills, but some gameplay changes is coming before november 5 ;)

General changes
Changed prices at the Hellbound Shop.
Added new items to Olympiad Shop.
Changed items at Loyalty Shop.
Improved assortment of Town Auctioneers at Giran, Aden and Rune.
Implemented new TvT system.
Improved assortiment of Giran Harbor Fair.

Epic Respawn Changes
Valakas and Antharas will only appear in the world during the weekend to make it comfortable for players from all regions to fight for them.
If the dragon is not killed within 12 hours of spawning, it will die automatically without a drop and you will have to wait a week or two before its next respawn.
Antharas will appear every Saturday between 23:00 and 0:00 (UTC +2).
Valakas will appear every 2 weeks on Sunday from 23:00 to 0:00 (UTC+2).
Freya, according to the same logic, will always appear on Friday from 23:00 to 00:00 (UTC + 2).
The rest of the bosses will keep their current logic, but the new time of their appearance is indicated in the table:



I also want to note that for Europe the UTC + 2 time zone is less comfortable in summer, but in autumn, due to the transition of most European countries to winter time, the situation will look more comfortable.


Olympiad Changes
  • Enable hwid limitation for Grand Olympiad Games (in test mode). Only 1 character from 1 hwid can register at the same time.
  • Reduce time of Grand Olympiad Games from 7 to 3 days (Friday-Sunday), but increase the duration of Olympiad Games (additional hours). After some tests on Skadi x300 we decided to leave 7d olympiad fights.
  • Bestowed rewards for Olympiad Quests and Chests.

General Skill Changes
Increased combat state duration from 15s to 30s.
Nobless Blessing - cast time increased from 0s to 0.7s.
Battle Force - increased bonuses to P.Atk from 5/10/15% to 10/20/30%.
Spell Force - increased bonuses to M.Atk from 5/10/15% to 10/20/30%.
Item Skill: Party Recall - increased cast time.
Added restore HP effect for all HP-increasing buffs at buff book.

Item Skill Changes
Improved and Blessed Necklace of Frintezza added to the game.
Infinity Spear - Decreased number of cancelled buff per crit from 2 to 1.
Removed life stone skills Music Clarity and Music Refresh.
Masterwork bonus skill "Great Gale" - increased Atk.Spd. bonus from 5% to 6%.
Masterwork bonus for Bloody Orchid was changed from Concentration to Earth.
Mirage {PvP Weapon} - decreased probability of target cancel from 80% to 50%.
Special Ability: Critical Drain changed to Leech - 9% melee physical damage leeched as life.
Special Ability: HP Drain changed to Leech - 9% melee physical damage leeched as life.
Special Ability: Light changed for Duel - increases damage dealt in pvp by 10%.
Special Ability: Critical Bleed - Increased chances of bleed activation. Bleed now also decreases target's movement speed by 20%.
Special Ability: Cheap Shot - Allows to use general bow attacks without consuming MP. Reduced physical skill mp consumption by 15%.
Special Ability: Guidance - increased bonus, now grants 10 accuracy.
Special Ability: Evasion - increased bonus, now grants 10 evasion.
Special Ability: Back Blow - increased critical damage from behind by 20%*.
* - Game uses complicated damage formula, not just simple multiplying all bonuses. So real output damage can be lower than 20%. From our tests all bonuses for "crit dmg from behind" increases real damage rougly by 50% of named value, so +20% crit dmg from behind will increase your damage from backstab by +/- 10%.

Mages
Hurricane/Prominence/Hydroblast - Incresed effectivenes of enchant routes which decreases resistances. (from -10% to -20%)
Elemental Symphony/Storm/Assault - reuse delay increased from 600s to 900s.
Aura Symphony - reuse delay increased from 600s to 900s. Cast range decreased from 900 to 150.
Arcane Shield - reduced damage consumption from 85% to 80%. Increased reuse delay from 300s to 900s.
Seed of Darkness changed for Seed of Derangement. Seed of Derangement - increases mental attack effectiveness by 20%.
Corpse Burst - increased reuse delay from 12s to 20s.

Daggers
Lethal rate of all dagger abilities (except Lethal Blow) decreased 2 times.
Shadow Step - increased skill reuse delay from 30s to 60s. Moved from talents to regular skills and can be obtained at lvl 40. Added enchant route to decrease reuse delay (-1s per enchant).
Trick - added new enchant route "Chance".
Switch - added new enchant route "Chance".
Throwing Dagger is replaced by Exciting Adventure at talents. Exciting Adventure - Increases Evasion by 10, resistance by buff-cancelling attacks by 80%, chance to avoid physical abilities 40%, lethal attack rate +30%, Speed +20. Cooldown 600s.
Shadow Step is replaced by Throwing Dagger at talents. Throwing Dagger - increased activation rate.
Mirage - decreased probability of target cancel from 80% to 50%.
Wind Step - removed 10% bonus to critical damage, but increased bonus to skill reuse from 10% to 25%. Increased reuse delay from 15s to 30s.
Wind Riding - increased reuse delay from 300s to 600s
Critical Rate (passive, plains walker only) - increased bonuses of enchant route "Power"
Ghost Walking - increased reuse delay from 300s to 600s
Critical Damage (passive, abyss walker only) - increased bonuses of enchant route "Power".

Archers
Evade Shot - Increased attack power. Increased Evasion bonus. Added bonus 10% chance to avoid skills. Increased reuse from 75 to 150 seconds. Reduced duration from 30 to 15 seconds.
Evade Shot - improved enchant routes. As example with full enchanted skill you can get +25 Evasion OR +25% chance to avoid physical skills.
Hawk Eye - added effect of increasing Critical Damage by 5%. Added new enchant routes "Power" which allows to increase Critical Damage up to 10%.
Seven Arrows - increased skill reuse delay from 15 to 20 seconds. Increased skill cast time from 3s to 4.5s. Increased MP cost from 81 to 200.
Snipe - Increased power of enchant route "Power".
Flame Hawk - decreased burning damage from 400 to 300.
Arrow Rain - Increased activation rate. Decreased reuse delay from 30s to 15s. Decreased skill power from 13124 to 9840. Added debuff which decreases target's resistance to Bow attacks by 20% (in addition to root). Skill damage is not affected by hold resistance/chance anymore.
Step Back (trigger) - Duration 5 seconds. Added chance to cancel the target of an attacking enemy. Reuse delay is increased from 15s to 30s.
Rapid Fire - Increased power of enchant route "Power".
Painkiller - Can be used only if your HP is lower than 50%. Increased duration from 8 to 10s. Decreased reuse delay from 600s to 300s.
Ghost Piercing - skill power decreased from 14852 to 11882. Increased reuse delay from 30s to 60s. Slightly increased activation rate.
Dead Eye - Increased power of enchant route "Power".

Tanks
Deflect Arrow - changed enchant route Power to increase resistance to bow attack up to 50% (was 40%).
Aggression, Aura Hate , Trubinal, Judgment and Arrest now generates much more Hate.
Shackle, Mass Shackle - increased chance. Generates more Hate.
Shield Slam/Shield Bash - slightly increased chance to remove target.
Knighthood - bestowed enchant values.
Added new passive skill with a trigger buff effect - Patience. Patience - When taking significant damage from a single hit, decreased damage received in PvP by 20% and increases skill power by 20% for 5 second.
Shield of Faith - increased bonuses to P.Def and M.def from 10% to 50%. Decreased cooldown from 150s to 120s.
Flame Icon - Increases bonuses. For 30 seconds, increases resistance to de-buff attacks by 80%, P.Def. by 50%, M.Def. by 50%, accuracy by 6 when a sword/blunt weapon is equipped, moving speed by 30, Atk. Spd. by 30% when a sword/blunt weapon is equipped, critical rate by 100 when a sword is equipped, critical damage by 100% when a blunt weapon is equipped, and resistance to buff canceling attacks by 80%. Decreases the effect of recovery magic by 80%.
Insane Crusher - now can cancel up to 3 buffs. Increased area of effect from 250 to 300.
Lightning Strike - increased base activation rate from 40% to 60%

Warriors
Master of Combat - bestowed enchant routes.
Duelist Spirit - Bestowed bonuses from enchant route Power from 25% to 30%.
Weapon Blockade - increased chance. Decreased reuse delay from 30s to 20s.
War Cry - added enchant route Power which additionally increases P.Atk.
Frenzy/Guts - base cooldown increased from 240s to 300s.
Zealoth - base cooldown increased from 240s to 300s.
Rush - base reuse delay is increased from 30s to 60s.
Lionheart - Decreased resistance to buff-cancelling attack from 80% to 40%.
Madness of Pa'agrio - increased penalty for P.Def and M.def from 30% to 50%.
Fine Tuning - increased transfered bonuses power from 50% to 100%.

Bards
Can learn max level of Deflect Arrow. Now skill can be enchanted.
Can learn max level of Ultimate Defense. Now skill can be enchanted.
Can learn max level of Heavy Armor Mastery. Now skill can be enchanted.
Song/Dance duration was changed according to skill description (so, base duration is 120 seconds now. It only affects skills of BD and SWS, but not the buff book).
Protection of Faith was added for Sword Muse and Spectral Dancer at lvl 78. Protection of Faith - For 15 seconds, protects choosen party member with a shield which increases their P.Def. by 1000, M.Def. by 1000 and transfers 80% of received damage.
Inner Rythm - bestowed enchant route Power.
Song of Purification - chance to remove debuffs increased from 50% to 100%.
Battle Whisper - added passive bonus which increases damage dealt in PvP by 5%. Increased trigger duration from 10s to 15s.
Sword Symphony - added enchant route "Chance".
Real Target - increased duration from 10s to 30s. Reduced re-use delay from 15 to 8s.
Psycho Symphony - added enchant route "Chance". Increased effect duration from 10s to 15s.
Added skill Song of Elemental. Increase resistance to elemental attacks by 30%. (can stack with other resistances)
Demonic Blade Dance - added enchant route "Chance".
Demonic Blade Dance - Increased skill power 2 times. Added effect which decreases enemies resistance against dualsword weapon by 30%. Increased effect duration from 10s to 30s.
Poison Blade Dance - added debuff which decreased effectiveness of HP recovery magic by 50%
Defense Motion - added passive bonus which increases resistance to damage in PvP by 5%. Increased trigger duration from 10s to 15s.
Stigma of Shilien - increased duration from 10s to 30s. Reduced re-use delay from 15 to 8s.
Added skill Dance of Alignment. Increase resistance to Holy/Dark attacks by 30%. (can stack with other resistances)
Dance of Medusa - increased activation rate.

Healers
Word of Fear - added enchant route Chance.
Major Heal - bestowed enchant route Power.
Major Group Heal - bestowed enchant route Power.
Mana Burn - increased debuff duration from 5s to 10s. Bestowed activation rate.
Mana Storm - increased debuff duration from 5s to 10s. Bestowed activation rate.
Prophecy of Water - bonus for critical chance of magic attacks increased from 50% to 100%.
Prophecy of Wind - bonuses for critical rate and critical damage from behind increased from 20% to 40%.
Mental Impoverish - increased base chance from 60% to 80%. Added enchant route Chance. Decreased reuse delay from 30s to 15s.
Vampiric Touch - can be learned to lvl 20 (Shillien Elder only). Added enchant route Power.
Added skill Surrender to Unholy for Shilien Elder. Reduced resistance to Unholy attacks by 30%, but increases resistance to Holy attacks by 15%.
Added skill Throne Root to Shillien Saint. Throne Root - Causes hold on nearby enemies for 10 seconds and makes them lose 180 HP and 90 MP every second.

Enchanters
Warcryer and Overlord can learn Hammer Crush to max lvl and enchant it.
Steal Essence - bestowed enchant route "Power".
Enlightenment of Pa'agrio - bestowed bonus to M.Atk from 10% to 30%.
Added skill Battle Force to Doomcryer.
Added Chant of Elemental to Doomcryer. Increases elemental resistances of all party members by 30%. (replaces elemental protection)
Burning Chop - moved from "Talents" to regular skills. Added enchant route "Power".
Burning Chop talent was changed for Great Fury.
Great Fury - when use "Burning Chop" there is a chance to increase nearby party member's P.Atk, Atk.Spd and Critical Damage with blunt/fist weapon by 30% for 15 seconds.
Aura Sink - Added enchant route Power.
Chant of Life - changed abnormal type. Now it counts like a healing potion. Doesn't take a buff slot. Bestowed enchant route Power.
Freezing Flame - Added enchant route Power. Increased base chance. Decreases movement speed by 20%.
Venom - added enchant route Power. Decreased power of HP recovery magic by 50%.
Seal of Blockade - reduced skill reuse delay from 75s to 45s
Heart of Pa'agrio - changed abnormal type. Now it counts like a healing potion. Doesn't take a buff slot. Bestowed enchant route Power.
Soul Guard - bestowed enchant route Power.

Summoners
Mass Surrenders (Fire/Aqua/Wind) - can work together with regular surrender. So you can get -30% fire resistance from Surrender to Fire and additional -30% from Mass Surrender to Fire.
Aqua Swirl - can be learned to lvl 36. Added enchant route "Water Vulnerability". Same effect like enchanted Hydroblast.
Twister - can be learned to lvl 36. Added enchant route "Wind Vulnerability". Same effect like enchanted Hurricane.
Blaze - can be learned to lvl 36. Added enchant route "Fire Vulnerability". Same effect like enchanted Prominence.
Servitor Share - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./M.Atk. by 50%, P.Def./M.Def by 50%, Max HP/MP by 50%, Critical Rate by 50%, Atk. Spd. by 25% and Casting Spd. by 25%.
Excessive Loyalty - increased bonus critical rate and critical damage increased from 20% to 50%. Increased resistance to de-buff attacks by 50%.
Warrior Bane/Mage Bane - added debuff which prevents receiving corresponding buffs for 10 seconds
 
Last edited:

Facebook

Discord

Members online

No members online now.
Top Bottom